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Tech Stack
Tools & technologiesUnityUnreal Engine
About the role
Key responsibilities & impact- Own and drive the artistic vision of the project, ensuring consistency across all visual elements
- Act as the key decision-maker for all art-related matters and deliverables
- Communicate and align the art vision with both the internal team and external stakeholders
- Guide and mentor the art team, helping to grow their skills and maintain motivation
- Define and uphold the quality bar for all visual assets
- Create clear and detailed art briefs, style guides, and visual bibles
- Oversee concept development and provide direction to internal and external concept teams
- Support client partnerships by interpreting and expanding their creative vision
- Maintain a high-level view of the project while managing detailed feedback and execution
- Collaborate with production teams on scheduling, planning, and milestone tracking
- Play an active role in recruiting and onboarding new art talent, including oversight of the Associate Art Director during candidate evaluations
- Support studio bootcamps and training initiatives to develop emerging talent
- Foster a collaborative, inspiring, and inclusive art culture within the team and studio
Requirements
What you’ll need- 8–10+ years of industry experience in game development, with at least 2–3 AAA shipped titles
- Prior experience as Art Director on large-scale or complex projects
- Strong visual storytelling skills and traditional art fundamentals
- Deep knowledge of current workflows, pipelines, and game engines (e.g., Unreal, Unity)
- Excellent critique skills and the ability to guide others toward artistic excellence
- Highly effective communicator with strong interpersonal skills
- Strong sense of ownership, organization, and attention to detail
- Ability to balance visual fidelity with gameplay and performance considerations
- Familiarity with building and maintaining positive client relationships
- EU-based willing to relocate to Malta or Poland, or travel to our studios for extended periods during critical development and delivery phases
- Fluent in English or a native English speaker
- Bonus Points
- Experience working with distributed teams and outsourcing partners
- Previous experience with cinematic or stylized visual development
- Multilingual (especially Polish or another European language)
Benefits
Comp & perks- Working with an international team of world-class professionals on exciting and challenging projects;
- Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events;
- Medical Care package;
- Sensibly flexible working hours;
- Breakfasts, snacks and fruits available during the day, tea and coffee machines;
- Friendly team environment;
- Additional benefits – care bonus to cover health, educational and safety needs.
ATS Keywords
✓ Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
art directionvisual storytellingtraditional art fundamentalsUnreal EngineUnitygame developmentAAA titlesconcept developmentart briefsstyle guides
Soft Skills
communicationinterpersonal skillsmentoringorganizationattention to detailcollaborationleadershipcritique skillsownershipinclusivity
