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Sperasoft

Art Director

Sperasoft

Art Director overseeing artistic vision and collaboration with teams to create world-class game art. Requires expertise in game development and strong leadership skills for artistic excellence.

Posted 5/25/2026full-timeBelgrade • 🇷🇸 SerbiaLeadWebsite

Tech Stack

Tools & technologies
UnityUnreal Engine

About the role

Key responsibilities & impact
  • Own and drive the artistic vision of the project, ensuring consistency across all visual elements
  • Act as the key decision-maker for all art-related matters and deliverables
  • Communicate and align the art vision with both the internal team and external stakeholders
  • Guide and mentor the art team, helping to grow their skills and maintain motivation
  • Define and uphold the quality bar for all visual assets
  • Create clear and detailed art briefs, style guides, and visual bibles
  • Oversee concept development and provide direction to internal and external concept teams
  • Support client partnerships by interpreting and expanding their creative vision
  • Maintain a high-level view of the project while managing detailed feedback and execution
  • Collaborate with production teams on scheduling, planning, and milestone tracking
  • Play an active role in recruiting and onboarding new art talent, including oversight of the Associate Art Director during candidate evaluations
  • Support studio bootcamps and training initiatives to develop emerging talent
  • Foster a collaborative, inspiring, and inclusive art culture within the team and studio

Requirements

What you’ll need
  • 8–10+ years of industry experience in game development, with at least 2–3 AAA shipped titles
  • Prior experience as Art Director on large-scale or complex projects
  • Strong visual storytelling skills and traditional art fundamentals
  • Deep knowledge of current workflows, pipelines, and game engines (e.g., Unreal, Unity)
  • Excellent critique skills and the ability to guide others toward artistic excellence
  • Highly effective communicator with strong interpersonal skills
  • Strong sense of ownership, organization, and attention to detail
  • Ability to balance visual fidelity with gameplay and performance considerations
  • Familiarity with building and maintaining positive client relationships
  • EU-based willing to relocate to Malta or Poland, or travel to our studios for extended periods during critical development and delivery phases
  • Fluent in English or a native English speaker
  • Bonus Points
  • Experience working with distributed teams and outsourcing partners
  • Previous experience with cinematic or stylized visual development
  • Multilingual (especially Polish or another European language)

Benefits

Comp & perks
  • Working with an international team of world-class professionals on exciting and challenging projects
  • Learning & Development opportunities – mentoring, lectures, participation at industry conferences and events
  • Medical Care package
  • Sensibly flexible working hours
  • Breakfasts, snacks and fruits available during the day, tea and coffee machines

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills & Tools
art directionvisual storytellingtraditional art fundamentalsUnreal EngineUnitygame developmentAAA titlesconcept developmentart briefsstyle guides
Soft Skills
communicationinterpersonal skillsmentoringorganizationattention to detailcollaborationleadershipcritique skillscreativityinclusivity