Skydance

Associate Costume Designer

Skydance

full-time

Posted on:

Location Type: Hybrid

Location: Santa MonicaCaliforniaUnited States

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Salary

💰 $67 - $75 per hour

About the role

  • Assist in the development and visual styles of costumes alongside the Head of Costume Design and Production Designer by following the Director’s overall vision for story, character development, and visual tone
  • Drive costume research in support of the films vision
  • Visually explore research by pitching, iterating, adapting, and designing different costumes taking into consideration leaderships notes and feedback
  • Create costume style guide and apply approved design language to primary, secondary, tertiary, and crowds
  • Resolve design issues with Production Designer, Lead Character Designer, and rest of Visual Development team
  • Provide and share expertise on clothing styles, fabrics, fabrication techniques, and patterns to align with the narratives, character, and show designs
  • Prepare detailed costume packets alongside Costume Design Assistants considering downstream departments by including and advising on information such as textiles, fabric properties, and garment construction including pattern making and draping
  • Partner with Costume Design Assistants by tracking assignments, giving notes, doing draw overs all while keeping in mind quality set by department leads
  • Creative problem solving
  • Implement feedback promptly ensuring deadlines are met
  • Promote a positive, collaborative, and inclusive team culture within the larger Production and Art team

Requirements

  • 5+ years of experience working as a visual development artist on animated projects and 1+ years working on costume designs in visual development, theater, live action, or related field
  • Education in Fashion Design, Costume Design, Toy Design, or Art preferred
  • Self-starter and organizer with the ability to drive all production needs keeping mind production pipeline and deadlines
  • Demonstrated ability to prepare detailed costume packets for downstream animation departments that inform final design execution
  • Knowledge of costume terminology, methods, practices, and techniques
  • Proficiency in drawing (including human and animal anatomy), design, perspective, composition, painting, lighting and color theory
  • Proficiency in Adobe Photoshop
  • Requirement to be, or become, a member in good standing of the Animation Guild (Local 839)
Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills & Tools
costume designvisual developmentdrawinganatomydesignperspectivecompositionpaintinglightingcolor theory
Soft Skills
creative problem solvingself-starterorganizercollaborativeinclusive team cultureability to drive production needsimplement feedbacktrack assignmentsprovide notesadaptability
Certifications
Animation Guild membership