
Principal Engineer
Skydance
full-time
Posted on:
Location Type: Hybrid
Location: Santa Monica • California • United States
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Salary
💰 $217,000 - $246,000 per year
Job Level
Tech Stack
About the role
- Design and implement new game features from scratch using a combination of C++, Blueprints, and other tools.
- Collaborate with designers, artists, and audio developers to iterate on and refine key game systems.
- Take ownership of major systems, maintain development schedules, and drive implementation tasks at all levels of complexity.
- Developing and guide technology development using modular approaches for use across multiple titles.
Requirements
- Multiple years of professional experience with several shipped games.
- Extensive experience with Unreal Engine, modifying and creating custom tech to extend the engine’s feature set.
- Deep understanding of the challenges with modern game development, with proven history of building new technology to help teams overcome these challenges
- Self-motivated and self-directing, willing to pitch in areas of development beyond direct responsibilities.
- Experience providing feedback and guidance to other engineers – helping them stay on track and true to the overall vision of the game.
- Excellent communication skills, both written and verbal.
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
C++BlueprintsUnreal Enginegame feature designtechnology developmentmodular approachesgame systems implementationcustom tech creationgame development challengesshipped games experience
Soft Skills
self-motivatedself-directingcollaborationfeedback provisionguidancecommunication skillswritten communicationverbal communicationownershipproblem-solving