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Voice FX Designer
SideFreelance Voice FX Designer creating distinctive character voices for SIDE, a global video game development and services provider. Applying creative audio processing, DAW workflows, and quality control for game-project delivery.
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in voice design and audio postproduction, with a strong focus on creating and processing character-specific voice assets for various media formats. Proficient in utilizing DAWs and plugins to ensure high-quality audio delivery while adhering to project specifications and deadlines.
Highest-signal resume keywords
Voice DesignAudio PostproductionDAW ProficiencyCreative FX ChainsPlugin Automation
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
Voice DesignDialogue ProcessingAudio PostproductionCharacter Voice CreationPitch ProcessingModulationDistortionFilteringReverbDynamics
Soft Skills
Attention to DetailTime ManagementClear CommunicationCollaborationAdaptability
Tools & Technologies
Pro ToolsReaperIZotope RXAdobe AuditionThird-Party Voice-Processing Plugins
Industry Keywords
Game AudioVoice-OverLocalisationCreature Voice DesignPostproduction Pipelines
About the role
Key responsibilities & impact- Design and process voice assets according to creative direction, character identity, gameplay context, and project technical requirements
- Build, apply, and refine voice FX chains using plugins, sends, buses, automation, and DAW routing
- Create character-specific creature, robotic, supernatural, radio, communications, helmet, mask, monster, distorted, and layered voice treatments
- Automate pitch, formant, modulation, distortion, filtering, delay, reverb, dynamics, panning, and other creative parameters
- Balance creative processing with clarity, intelligibility, performance quality, and consistency
- Adapt processing chains across multiple lines, characters, languages, and production batches
- Create reusable presets, templates, routing configurations, and documentation
- Import audio into DAW sessions and meet timing, naming, and delivery constraints
- Render and export processed assets according to project formats, loudness standards, naming conventions, and delivery instructions
- Troubleshoot plugin, routing, automation, session, and rendering issues
- Maintain organized and repeatable processing chains and support alternate takes, revisions, and re-deliveries
- Collaborate with sound designers, audio editors, recording engineers, postproduction coordinators, and project stakeholders
- Interpret creative briefs, reference material, client notes, and direction documents
- Communicate issues, availability, capacity, and delivery estimates; apply feedback and complete revisions
- Organize, label, track, version, store, and transfer voice-design assets according to project procedures
- Maintain client confidentiality
- Conduct critical listening and quality-control checks for clipping, distortion, noise, over-processing, phase, synchronization, renders, files, and plugin settings
- Ensure final assets meet SIDE and client quality standards before delivery
Requirements
What you’ll need- Professional experience in voice design, dialogue design, sound design, or audio postproduction
- Experience creating processed character voices for games, interactive media, animation, trailers, cinematics, broadcast, or comparable media
- Experience developing and maintaining consistent voice treatments across high volumes of files
- Experience working from character briefs, creative references, and client direction
- Experience delivering technically compliant audio assets under tight deadlines
- Experience completing revisions quickly while maintaining an established sonic identity
- Strong knowledge of voice design, dialogue processing, creative FX chains, and audio postproduction
- Proficiency with DAWs including Pro Tools and Reaper
- Strong working knowledge of plugins for pitch/formant processing, modulation, distortion, saturation, filtering, convolution, reverb, delay, EQ, dynamics, noise reduction, and audio restoration
- Proficiency with iZotope RX, Adobe Audition, Pro Tools, Reaper, and third-party voice-processing plugins
- Understanding of plugin automation, routing, sends, buses, offline rendering, batch processing, and session management
- Familiarity with game audio, voice-over, localisation, creature voice design, character processing, and postproduction pipelines
- Knowledge of file naming, asset management, version control, and digital-delivery workflows
- Strong creative and technical ear for voice quality, character, intelligibility, and consistency
- Excellent attention to detail, organization, and time management
- Ability to work independently, meet agreed deadlines, adapt to new tools and workflows, and troubleshoot technical issues
- Clear, consistent, and professional communication
- Collaborative ability with production, postproduction, and sound-design teams
- Equivalent professional experience will also be considered
- Ability to work across Mac and PC environments is desirable
- Previous freelance experience is desirable
Benefits
Comp & perks- 🌐 Worldwide ❌ Jobs You've Hidden ⭐️ Saved Jobs ✅ Applied Jobs ✉️ Email Alerts 👤 Account Side Website LinkedIn All Job Openings 1 - 10 employees Founded 2019 💼 Consulting 🛍️ eCommerce 🏪 Marketplace Consulting
- eCommerce
- Marketplace Side is Voice FX Designer 🔥 23 minutes ago 🏢🏡 Montreal – Hybrid ⏳ Contract/Temporary 🟡 Mid-level 🟠 Senior ✍️ Designer Apply Now Find Hiring Managers Customize resume + cover letter Report problem ☆ Save ☑️ Mark as applied ❌ Hide 📋 Description
- Design and process voice assets according to creative direction, character identity, gameplay context, and project technical requirements
- Build, apply, and refine voice FX chains using plugins, sends, buses, automation, and DAW routing
- Create character-specific creature, robotic, supernatural, radio, communications, helmet, mask, monster, distorted, and layered voice treatments
- Automate pitch, formant, modulation, distortion, filtering, delay, reverb, dynamics, panning, and other creative parameters
- Balance creative processing with clarity, intelligibility, performance quality, and consistency
- Adapt processing chains across multiple lines, characters, languages, and production batches
- Create reusable presets, templates, routing configurations, and documentation
- Import audio into DAW sessions and meet timing, naming, and delivery constraints
- Render and export processed assets according to project formats, loudness standards, naming conventions, and delivery instructions
- Troubleshoot plugin, routing, automation, session, and rendering issues
- Maintain organized and repeatable processing chains and support alternate takes, revisions, and re-deliveries
- Collaborate with sound designers, audio editors, recording engineers, postproduction coordinators, and project stakeholders
- Interpret creative briefs, reference material, client notes, and direction documents
- Communicate issues, availability, capacity, and delivery estimates; apply feedback and complete revisions
- Organize, label, track, version, store, and transfer voice-design assets according to project procedures
- Maintain client confidentiality
- Conduct critical listening and quality-control checks for clipping, distortion, noise, over-processing, phase, synchronization, renders, files, and plugin settings
- Ensure final assets meet SIDE and client quality standards before delivery 🎯 Requirements
- Professional experience in voice design, dialogue design, sound design, or audio postproduction
- Experience creating processed character voices for games, interactive media, animation, trailers, cinematics, broadcast, or comparable media
- Experience developing and maintaining consistent voice treatments across high volumes of files
- Experience working from character briefs, creative references, and client direction
- Experience delivering technically compliant audio assets under tight deadlines
- Experience completing revisions quickly while maintaining an established sonic identity
- Strong knowledge of voice design, dialogue processing, creative FX chains, and audio postproduction
- Proficiency with DAWs including Pro Tools and Reaper
- Strong working knowledge of plugins for pitch/formant processing, modulation, distortion, saturation, filtering, convolution, reverb, delay, EQ, dynamics, noise reduction, and audio restoration
- Proficiency with iZotope RX, Adobe Audition, Pro Tools, Reaper, and third-party voice-processing plugins
- Understanding of plugin automation, routing, sends, buses, offline rendering, batch processing, and session management
- Familiarity with game audio, voice-over, localisation, creature voice design, character processing, and postproduction pipelines
- Knowledge of file naming, asset management, version control, and digital-delivery workflows
- Strong creative and technical ear for voice quality, character, intelligibility, and consistency
- Excellent attention to detail, organization, and time management
- Ability to work independently, meet agreed deadlines, adapt to new tools and workflows, and troubleshoot technical issues
- Clear, consistent, and professional communication
- Collaborative ability with production, postproduction, and sound-design teams
- Equivalent professional experience will also be considered
- Ability to work across Mac and PC environments is desirable
- Previous freelance experience is desirable Apply Now 📊 Check your resume score for this job Improve your chances of getting an interview by checking your resume score before you apply. Check Resume Score 🌐 Worldwide Built by Lior Neu-ner. I'd love to hear your feedback — Get in touch via DM or support@remoterocketship.com Search Search Jobs by country Search jobs by city Search jobs by job title Search entry-level jobs Search junior-level jobs Search senior-level jobs Search jobs by tech stack Search jobs by contract type Search remote internships Search remote part-time jobs Remote jobs Anywhere in the World Companies Hiring Anywhere in the World Companies Hiring Sales People Anywhere in the World Companies Hiring Software Engineers Anywhere in the World Resources Advice Tips for finding remote jobs Interview questions and answers Resume examples Cover letter examples Post a job Affiliates About us Is Remote Rocketship legit? Privacy policy Terms of service Job board SEO course Remote Job Search MasterClass AI Apply Copilot OpenClaw job finder Find jobs using your resume Jobs by Country Remote jobs anywhere in the world (Worldwide remote jobs) Remote jobs United States Remote jobs Australia Remote jobs Brazil Remote jobs Canada Remote jobs France Remote jobs Ireland Remote jobs Germany Remote jobs Netherlands Remote jobs Spain Remote jobs UK Popular Jobs Remote data analyst jobs Remote customer support jobs Remote executive assistant jobs Remote marketing jobs Remote product designer jobs Remote product manager jobs Remote project manager jobs Remote recruiter jobs Remote sales jobs Remote software engineer jobs Jobs by Type Remote full-time jobs Remote part-time jobs Remote contract jobs Remote internship jobs Remote entry-level jobs Remote jobs with no experience required Remote junior jobs (1-3 years of experience) Digital nomad jobs Remote jobs with no degree required Freelance remote jobs Temporary remote jobs Remote jobs hiring now Stay at home mom jobs