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Side

Lead Artist Generalist – Contract

Side

Lead Artist at Side managing art production for diverse game projects across various platforms. Define visual standards and collaborate with teams to ensure high quality in 2D and 3D assets.

Posted 6/29/2026contractKuala Lumpur • 🇲🇾 MalaysiaSeniorWebsite

Tech Stack

Tools & technologies
UnityUnreal Engine

About the role

Key responsibilities & impact
  • Maintain the overall visual direction, style, and quality across 2D and 3D projects.
  • Lead, mentor, and inspire a cross-disciplinary art team (concept, character, environment, props, lighting, FX, and UI).
  • Create high-quality benchmark assets that demonstrate both artistic and technical excellence.
  • Oversee asset production from concept to in-engine implementation in both Unity and Unreal Engine.
  • Collaborate closely with design, engineering, and production to ensure visual targets align with gameplay, performance, and delivery schedules.
  • Review internal and outsourced work, providing clear, actionable feedback to maintain consistency and quality.
  • Support project planning by accurately scoping art deliverables, identifying risks, and advising on staffing and pipeline needs.
  • Help establish scalable art standards and documentation to support future art and codev projects and partner integrations.
  • Attend internal and external meetings, sometimes outside of normal business hours, as necessary to support business goals.

Requirements

What you’ll need
  • 5+ years of professional game art experience (2D and 3D), with at least 2 years in a lead or senior role.
  • Proven ability to deliver AAA or high-quality stylized content across multiple genres and platforms.
  • Hands-on proficiency with Unity and Unreal Engine pipelines.
  • Expert knowledge of tools such as Maya, Blender, Substance Painter/Designer, Photoshop, Spine 2d and related software.
  • Strong understanding of composition, color, lighting, materials, and visual storytelling.
  • Solid grasp of performance optimization, PBR workflows, and real-time rendering.
  • Experience managing, mentoring, and reviewing both internal and outsourced teams.
  • Excellent communication skills, especially in English, and comfort working in a globally distributed environment.

Benefits

Comp & perks
  • This role is contract to start with potential to convert to full time with comprehensive benefits.

ATS Keywords

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Applicant Tracking System Keywords

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Hard Skills & Tools
2D Art3D ArtPerformance OptimizationPBR WorkflowsReal-Time RenderingCompositionColor TheoryLightingMaterialsVisual Storytelling
Soft Skills
Excellent Communication Skills