Side

Rendering Engineer – Contract

Side

contract

Posted on:

Location Type: Remote

Location: Remote • Florida • 🇺🇸 United States

Visit company website
AI Apply
Apply

Job Level

Mid-LevelSenior

Tech Stack

Ray

About the role

  • Design, implement, and optimize rendering systems within Unreal Engine to achieve exceptional visual quality and performance across PC and console platforms including Nintendo Switch.
  • Develop and refine materials, shaders, and lighting systems, ensuring scalability and artistic flexibility.
  • Profile and optimize GPU and CPU performance, focusing on render pipeline efficiency and memory usage.
  • Collaborate with artists, technical artists, and designers to translate creative vision into performant, production-ready visuals.
  • Contribute to engine-level improvements, debugging rendering issues, and supporting build stability for large-scale environments and cinematic gameplay.

Requirements

  • 5+ years of professional experience as a Rendering Engineer or equivalent graphics programming role in AAA or high-end production.
  • Advanced proficiency with Unreal Engine 5 (rendering pipeline, material system, Niagara, Nanite, Lumen, etc.).
  • Strong knowledge of HLSL/GLSL shader programming and GPU architectures.
  • Proven experience profiling and optimizing complex rendering systems.
  • Solid C++ development skills and familiarity with modern graphics APIs (DirectX 12, Vulkan, or Metal).
  • Ability to work cross-discipline and communicate effectively with both engineers and artists. *****BONUS:**
  • Familiarity with Ray Tracing, post-processing effects, and dynamic lighting workflows.
  • Experience with Cinematic or Fighting Games pipelines.
  • Knowledge of tools automation or shader graph extensions.
Benefits
  • This is a contract position expected to last into 2027 and benefits are not included

Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard skills
Unreal Engine 5HLSLGLSLC++DirectX 12VulkanMetalRay Tracingpost-processing effectsdynamic lighting workflows
Soft skills
collaborationcommunicationcross-discipline teamwork
Sargent & Lundy

Senior Piping Stress Engineer – Nuclear

Sargent & Lundy
Seniorfull-time$82k–$126k / year🇺🇸 United States
Posted: 1 hour agoSource: careers-sargentlundy.icims.com
GuidePoint Security

Associate Vulnerability Engineer

GuidePoint Security
Junior · Midfull-timeDistrict of Columbia, Maryland, New Jersey, North Carolina, Pennsylvania, Virginia · 🇺🇸 United States
Posted: 2 hours agoSource: boards.greenhouse.io
AWSAzureCloudGoogle Cloud PlatformKubernetesLinuxPythonTerraform
RTX

Senior Supplier Assurance Engineer – RCCA

RTX
Seniorfull-time$124k–$250k / yearFlorida · 🇺🇸 United States
Posted: 2 hours agoSource: globalhr.wd5.myworkdayjobs.com
NVIDIA

Senior Deep Learning Algorithm Engineer

NVIDIA
Seniorfull-time$184k–$288k / yearCalifornia · 🇺🇸 United States
Posted: 3 hours agoSource: nvidia.wd5.myworkdayjobs.com
Open SourcePythonPyTorchRay
Hugging Face

Hub Success Engineer

Hugging Face
Mid · Seniorfull-timeNew York · 🇺🇸 United States
Posted: 6 hours agoSource: apply.workable.com
CloudJavaScriptNode.jsPythonTypeScript