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Riot Games

Senior Technical Level Artist

Riot Games

Senior Technical Level Artist collaborating with teams to create thematic environments for Judas. Responsible for maintaining high technical and aesthetic standards in a narrative-driven game development environment.

Posted 6/25/2026full-timeRemote • Massachusetts • 🇺🇸 United StatesSenior💰 $109,100 - $145,200 per yearWebsite

Tech Stack

Tools & technologies
Unreal Engine

About the role

Key responsibilities & impact
  • You will work with the Art Director and Lead Artist and various level art teams to ensure the various thematic spaces of the world of Judas are executed to a high degree of technical and creative standards
  • With a deep immersion in the lore and purpose of the environmental spaces you will leverage your technical skillset and approach to thoughtful world building and visual storytelling
  • You will develop a deep understanding of the Judas’ visual and level building systems: how its thematic spaces are built, organized, and triggered in-game
  • Serve as the key driver of all visual assets supporting spaces under your responsibility
  • As a Senior Technical Level Artist, you are expected to help uphold the high standards of aesthetic and technical quality of your own work and leverage your expertise to identify opportunities for both visual and technical quality improvements across the project

Requirements

What you’ll need
  • Established experience in the game industry as a Senior Artist, preferably with experience working with larger, complex productions
  • Proficient art and technical experience within a real-time Game Engine (Unreal 4 is a plus)
  • Experienced eye for form, line, value, rhythm, composition, and crafting deliberate visual hierarchy reads (focus direction, small-medium-large shape balance, ‘80/20 rule’)
  • Familiarity with performance evaluation and optimization – working mindfully within metrics to maintain a smooth player experience
  • Experience with effective team-based iteration techniques, including a thoughtful consideration of the bigger picture of the overall game experience and creative vision and an ‘order of operation’ and ‘ROI’ approach to iterative development
  • Ability to learn and understand technical tools and systems so they can be pushed to the limit to create the most visually interesting spaces

Benefits

Comp & perks
  • full range of medical benefits
  • financial benefits
  • other benefits

ATS Keywords

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Applicant Tracking System Keywords

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Hard Skills & Tools
real-time game engineUnreal Engine 4visual storytellingworld buildingperformance evaluationoptimizationvisual hierarchycompositioniteration techniquestechnical tools
Soft Skills
team collaborationcreative visionattention to detailproblem-solvingadaptabilitycommunicationcritical thinkingorganizational skillsleadershipcreative direction