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3D Graphics Software Engineer
Reveal Technology3D Graphics Software Engineer building Unity, C#, and realtime 3D applications for Reveal Technology. Developing high-performance cross-platform software supporting defense, security, and public-safety missions.
Posted 8/18/2026full-timeRemote • 🇺🇸 United StatesMid-LevelSenior💰 $150,000 - $170,000 per yearWebsite
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in writing clean, efficient code for real-time 3D graphics applications, with strong knowledge of Unity, C#, and low-level graphics pipelines. Proficient in developing cross-platform applications and optimizing performance while ensuring code quality and maintainability.
Highest-signal resume keywords
Unity Game EngineC# ProgrammingShader Development (HLSL, GLSL)Cross-Platform Application DevelopmentLow-Level Graphics Pipelines (OpenGL, WebGL, Metal, Vulkan)
ATS Keywords
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Hard Skills
Real-Time 3D GraphicsCode Quality AssuranceTest AutomationMultithreadingMemory ManagementUnit TestingPerformance OptimizationMVVM PrinciplesASP.NETGRPC
Soft Skills
Problem-SolvingAttention to DetailCollaborationIndependent Work
Tools & Technologies
BlazorREST APIsDistributed SystemsXR/VR Development
Industry Keywords
Code ReviewsCross-Functional CollaborationProduction CodeApplication ArchitectureComplex UI Development
Tech Stack
Tools & technologiesASP.NETDistributed SystemsGRPC.NETUnity
About the role
Key responsibilities & impact- Write clean, efficient code for realtime 3D graphics applications
- Write and oversee code quality, test automation, development standards, and best practices, ensuring robust, clean, and maintainable codebases
- Write design documents for product features and application architecture
- Collaborate with cross-functional teams to implement and optimize frontend solutions
- Participate in code reviews and provide constructive feedback to team members
- Troubleshoot and resolve complex technical issues in production environments
Requirements
What you’ll need- 5+ years experience writing production code
- Strong knowledge of the Unity game engine
- Experience writing shaders (HLSL, GLSL, etc.)
- Experience working with Blazor
- Strong knowledge of C# and the .NET ecosystem, including multithreading, large amounts of abstraction, memory management, unit testing, and performance optimization
- Experience working with low-level 3D graphics pipelines
- Experience building cross-platform applications for desktop, mobile, and web using a variety of UI platforms
- Experience building complex UI using MVVM principles
- Experience working directly with low-level graphics pipelines (OpenGL, WebGL, Metal, Vulkan, etc.)
- Experience developing and deploying distributed systems using ASP.NET, gRPC, and REST APIs
- XR/VR development experience
- Strong problem-solving skills and attention to detail
- Ability to work independently and as part of a collaborative team
- Proof of identity and eligibility to work in the United States required for all hires
Benefits
Comp & perks- Medical, Dental, Vision coverage
- HSA/FSA options
- Parental Leave
- 401(k): 100% match for the first 6% contributed
- Unlimited Paid Time Off
- Home Office Stipend
- Equity