Write clean, efficient code for realtime 3D graphics applications
Write and oversee code quality, test automation, development standards, and best practices, ensuring robust, clean, and maintainable codebases
Write design documents for product features and application architecture
Collaborate with cross-functional teams to implement and optimize frontend solutions
Participate in code reviews and provide constructive feedback to team members
Troubleshoot and resolve complex technical issues in production environments
Requirements
7+ years experience writing production code
Expert knowledge of the Unity game engine
Experience building complex UI using MVVM principles
Experience working directly with low-level graphics pipelines (OpenGL, WebGL, Metal, Vulkan, etc.)
Experience developing and deploying distributed systems using ASP.NET, gRPC, and REST APIs
XR/VR development experience
Experience working with Blazor
Expert knowledge of C# and the .NET ecosystem, including multithreading, large amounts of abstraction, memory management, unit testing, and performance optimization
Experience writing shaders (HLSL, GLSL, etc.), including demonstrable examples
Experience working with low-level 3D graphics pipelines
Experience with building cross-platform applications for desktop, mobile, and web using a variety of UI platforms
Strong problem-solving skills and attention to detail
Ability to work independently and as part of a collaborative team
Benefits
Medical, Dental, Vision coverage
HSA/FSA options
Parental Leave
401(k): 200% match for the first 6% contributed
Unlimited Paid Time Off
Home Office Stipend
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.