
Senior UI Artist
Proof of Play
contract
Posted on:
Location Type: Remote
Location: United States
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Salary
💰 $7,000 - $9,000 per month
Job Level
Tech Stack
About the role
- Own the end-to-end UI and effects process, from concept to in-engine polish
- Create and refine game UI using Unity UI Toolkit (UXML + USS)
- Use Spine to add motion, life, and cohesion to UI and in-game effects
- Elevate presentation quality through mastery of typography, colour, shape language, motion, and layering
- Analyse and deconstruct leading game UIs to identify and apply what makes them exceptional
- Iterate quickly on feedback and collaborate openly with engineers and designers
- Help improve pipelines and workflows for UI + FX integration
Requirements
- 5+ years experience as a UI or FX artist in mobile or game development
- Proven Unity experience, including Unity UI Toolkit
- Spine experience (animation, motion, or effects)
- A portfolio demonstrating exceptional attention to detail, presentation quality, and stylistic versatility
- Strong understanding of visual hierarchy, layout, motion, and colour theory
- Ability to work directly in-engine, not a hand-off artist
- Comfortable working autonomously in a fast-moving, highly collaborative team
- Excellent communication and feedback skills
Benefits
- Fully Remote across two continents.
- Top tier medical, dental, and vision plans 100% company covered
- Laptops + necessary equipment provided
- Paid Parental Leave
- MyTime flexible vacation policies
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
UI designeffects designUnityUnity UI ToolkitSpineanimationmotion designvisual hierarchylayoutcolour theory
Soft Skills
attention to detailpresentation qualitystylistic versatilitycollaborationcommunicationfeedbackautonomyadaptabilityproblem-solvingiteration