Pixaera

Senior Animator

Pixaera

full-time

Posted on:

Location Type: Remote

Location: Anywhere in Europe

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Job Level

Tech Stack

About the role

  • Lead the full character animation pipeline inside Unreal Engine 5.6
  • Polish and refine raw mocap and hand-keyed animations to meet production quality
  • Retarget animations across rigs, body types, and Metahuman characters
  • Implement lipsync workflows (using Metahuman Animator, UE toolchains, or 3rd-party solutions)
  • Work closely with designers and directors to ensure animations match real-world worker behaviors, gestures, tools, and constraints
  • Manage and maintain animation libraries, naming conventions, and documentation
  • Review and mentor junior artists, providing technical and aesthetic feedback
  • Collaborate with technical artists on rigging, retarget assets, IK setups, and physics-based motion
  • Ensure performance-ready animation for real-time environments
  • Identify workflow improvements, automation, and plug-ins to accelerate production

Requirements

  • 5+ years of professional character animation experience (games, real-time, VFX, or simulation)
  • Strong working knowledge of Unreal Engine 5.6 animation tools (Sequencer, IK Retargeter, Control Rig, Metahuman Animator, Take Recorder)
  • Proven ability to polish and finalize animation cycles - body mechanics, facial performance, weight & timing, emotional cues
  • Experience retargeting mocap data across character types and rigs
  • Hands-on experience working with Metahumans - import, setup, facial rigs, and grooming adjustments
  • Demonstrated ability to achieve accurate lipsync performance using UE tools or external services
  • Strong understanding of human biomechanics, especially physically demanding/body-weight-based actions
  • Comfortable directing and critiquing the work of other animators
  • Excellent communication, time-management, and cross-disciplinary collaboration skills.
Benefits
  • 2x company-wide meetups per year to meet and bond with your colleagues.
  • All the equipment you need to succeed provided by Pixaera.
  • 25 days of company vacation allowance per year in addition to local public holidays. If there is a public holiday that you would rather work, let us know and you can swap it for another day in lieu.
  • Competitive stock options.

Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard skills
character animationmocap data retargetinglipsync performancebody mechanicsfacial performanceweight & timingemotional cueshuman biomechanicsanimation polishinganimation finalization
Soft skills
communicationtime-managementcross-disciplinary collaborationmentoringtechnical feedbackaesthetic feedbackworkflow improvementautomation identificationcritique directionteam collaboration