Salary
💰 $89,000 - $105,000 per year
About the role
- Join Pipeworks Studios as a Narrative Designer II and help craft immersive quests, communities, and open-world events for a narrative-driven AAA RPG experience. This is a design-and-implementation role (not a writing position) focused on building story-driven gameplay using visual scripting and in-engine tools.
- Our studio is based in Eugene, Oregon, with the flexibility of fully remote work.
Requirements
- Proficiency with UE4/UE5 and visual scripting (Blueprints or proprietary tools).
- Strong grasp of interactive storytelling, encounter pacing, player readability, and systemic quest design.
- Excellent cross discipline communication; comfortable collaborating across global time zones.
- Demonstrable experience in a lead role (project, pod, or strike team) for AA/AAA title(s).
- Experience tuning open-world economies, event scheduling, and encounter gating.
- Familiarity with branching narrative tools (e.g., articy:draft, Ink) and data driven pipelines.
- Released narrative works (games, comics, film).
- 5-8+ years professional experience as a Quest/Narrative/Open-World Designer on AA/AAA titles.
- 2+ shipped narrative-driven AA/AAA game in a design/implementation capacity
- Must be able to discuss thoroughly, and preferably show, shipped examples of implemented quests/systems and in-engine scripting.
- Bachelor’s or equivalent experience.