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Principal Software Engineer, Platform Technology
ParamountPrincipal Software Engineer at Paramount focusing on advancing streaming applications performance and scalability. Collaborating with cross-functional teams and external partners for optimization.
Posted 6/5/2026full-timeRemote • New York • 🇺🇸 United StatesLead💰 $203,000 - $280,000 per yearWebsite
Tech Stack
Tools & technologiesJavaScriptRokuTypeScript
About the role
Key responsibilities & impact- Identify and implement strategic improvements to platform architecture to enhance performance and scalability
- Explore and validate new frameworks/ideas and translate them into engineering standards
- Ensure architectural consistency across multiple platforms (Web, TV, Consoles)
- Create performance benchmarks, coding standards, and documentation to improve developer velocity
- Foster a culture of technical curiosity and data-driven decision-making among senior and mid-level engineers
- Maintain engineering relationships with OEMs (Samsung, Sony, Roku, etc.) for performance optimization and technical certification
- Lead deep-dive "hands-on" problem solving and investigations into system performance or memory issues
Requirements
What you’ll need- Bachelor’s degree in Computer Science or equivalent functional experience
- 10+ years of professional SDE experience, specifically building large-scale consumer-facing applications
- Extensive knowledge of JavaScript and TypeScript
- Solid insight of embedded web-based applications, device constraints, memory management, and rendering optimization
- Deep comprehension of advanced rendering technologies like WebGL or OpenGL
- Skilled in performance profiling, debugging across multiple environments, and using telemetry systems (New Relic, Datadog)
- Awareness with modern CI/CD, version control, automated testing, and observability
- Deep knowledge of Smart TV ecosystems (Tizen, WebOS, Roku) or multi-OEM environments
- Knowledge of video playback technologies and playback-specific SDKs
- Experience building SDKs, shared libraries, or modular frameworks for code reuse
- Expertise in GPU/Graphics profiling, shader tuning (GLSL/HLSL), texture optimization, and canvas-based rendering
- Experience collaborating with UX/Design teams to translate visual concepts into high-fidelity, performant production code
- Experience documenting technical findings (ADRs) in Confluence and managing workstreams in JIRA
Benefits
Comp & perks- medical
- dental
- vision
- 401(k) plan
- life insurance coverage
- disability benefits
- tuition assistance program
- PTO
- bonus eligible
ATS Keywords
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Hard Skills & Tools
JavaScriptTypeScriptWebGLOpenGLperformance profilingdebuggingtelemetry systemsGPU profilingshader tuningtexture optimization
Soft Skills
technical curiositydata-driven decision-makingproblem solvingcollaboration