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Paramount

Principal Software Engineer, Platform Technology

Paramount

Principal Software Engineer at Paramount focusing on advancing streaming applications performance and scalability. Collaborating with cross-functional teams and external partners for optimization.

Posted 6/5/2026full-timeRemote • New York • 🇺🇸 United StatesLead💰 $203,000 - $280,000 per yearWebsite

Tech Stack

Tools & technologies
JavaScriptRokuTypeScript

About the role

Key responsibilities & impact
  • Identify and implement strategic improvements to platform architecture to enhance performance and scalability
  • Explore and validate new frameworks/ideas and translate them into engineering standards
  • Ensure architectural consistency across multiple platforms (Web, TV, Consoles)
  • Create performance benchmarks, coding standards, and documentation to improve developer velocity
  • Foster a culture of technical curiosity and data-driven decision-making among senior and mid-level engineers
  • Maintain engineering relationships with OEMs (Samsung, Sony, Roku, etc.) for performance optimization and technical certification
  • Lead deep-dive "hands-on" problem solving and investigations into system performance or memory issues

Requirements

What you’ll need
  • Bachelor’s degree in Computer Science or equivalent functional experience
  • 10+ years of professional SDE experience, specifically building large-scale consumer-facing applications
  • Extensive knowledge of JavaScript and TypeScript
  • Solid insight of embedded web-based applications, device constraints, memory management, and rendering optimization
  • Deep comprehension of advanced rendering technologies like WebGL or OpenGL
  • Skilled in performance profiling, debugging across multiple environments, and using telemetry systems (New Relic, Datadog)
  • Awareness with modern CI/CD, version control, automated testing, and observability
  • Deep knowledge of Smart TV ecosystems (Tizen, WebOS, Roku) or multi-OEM environments
  • Knowledge of video playback technologies and playback-specific SDKs
  • Experience building SDKs, shared libraries, or modular frameworks for code reuse
  • Expertise in GPU/Graphics profiling, shader tuning (GLSL/HLSL), texture optimization, and canvas-based rendering
  • Experience collaborating with UX/Design teams to translate visual concepts into high-fidelity, performant production code
  • Experience documenting technical findings (ADRs) in Confluence and managing workstreams in JIRA

Benefits

Comp & perks
  • medical
  • dental
  • vision
  • 401(k) plan
  • life insurance coverage
  • disability benefits
  • tuition assistance program
  • PTO
  • bonus eligible

ATS Keywords

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Hard Skills & Tools
JavaScriptTypeScriptWebGLOpenGLperformance profilingdebuggingtelemetry systemsGPU profilingshader tuningtexture optimization
Soft Skills
technical curiositydata-driven decision-makingproblem solvingcollaboration