
Simulation Content Creator, Battle Road
Onebrief
full-time
Posted on:
Location Type: Remote
Location: United States
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Salary
💰 $60,000 - $80,000 per year
About the role
- Collaborate closely with the feature design team to plan and develop the entity catalog, troubleshoot issues, and provide feedback from your testing
- Scour the web and other reference material to gather accurate data on the performance characteristics of real-world military platforms and forces
- Learn to use and master the AtomEngine editor to create functional, simulation-ready entities that look and behave the way they should in the real world
- Put your newly created entities through their paces, testing them against one another in AtomEngine, then tuning and balancing the results
- Use the AtomEngine editor to design and publish gameplay scenarios that present players with interesting challenges
- Maintain clear written documentation of the growing entity library
Requirements
- Strong attention to detail and analytical skills
- Concise, effective communication skills (spoken and written)
- Excitement for understanding how things work in detail
- Experience with game modding tools or editors (either hobbyist or professional) is a plus
- Experience with game dev tools (such as version control and bug tracking systems) is a plus
- Due to federal contract requirements, U.S. Citizenship is mandatory for this position
Benefits
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Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
game moddinggame developmentsimulation designentity catalog developmentperformance analysistesting and tuninggameplay scenario design
Soft Skills
attention to detailanalytical skillseffective communicationproblem-solvingcollaboration