
Game AI Designer – Decision-Making Systems
Onebrief
full-time
Posted on:
Location Type: Remote
Location: United States
Visit company websiteExplore more
Salary
💰 $180,000 - $220,000 per year
About the role
- Develop a deep understanding of the simulation’s features, constraints, and emergent dynamics
- Research military doctrine and commander intent to understand the expectations for how entities should behave under a broad range of circumstances
- Conceptualize and design AI behavior models using HTNs, GOAP, state machines, and related decision frameworks that can express a wide range of intended outcomes and behaviors
- Define the structure, abstractions, and constraints of the entity “brain,” in close collaboration with engineering
- Translate high-level intent (doctrine, rules, roles, objectives) into concrete, inspectable, and configurable decision logic
- Design and author entity behavior using a visual scripting editor
- Design behavior systems that support variation, parameterization, and reuse, rather than hard-coded outcomes
- Participate in iteration cycles to refine behaviors based on simulation outcomes, user feedback, and observed emergent behavior
Requirements
- 3 – 5 years’ experience designing game-based AI/decision-making systems using HTNs, GOAP, state machines, or comparable frameworks
- Proven ability to conceptualize AI behavior models that express a wide range of intended outcomes, constraints, and variations
- Strong systems-thinking skills, with the ability to reason about complex decision spaces, tradeoffs, and emergent behavior
- Experience partnering closely with engineers to design and evolve runtime AI systems, including defining abstractions, constraints, and interfaces
- Sufficient experience writing code so that you can read, understand, and contribute to behavior-related code, prototypes, or tools in collaboration with engineering
- Ability to clearly articulate design intent, assumptions, and limitations to both technical and non-technical stakeholders
- Due to federal contract requirements, U.S. Citizenship is mandatory for this position.
- Active or prior U.S. security clearance (or eligibility to obtain one)
- Background in military operations and warfighting concepts – either through prior service or sustained personal interest
Benefits
- Offers Equity 📊 Check your resume score for this job Improve your chances of getting an interview by checking your resume score before you apply. Check Resume Score
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard skills
AI behavior modelsHTNsGOAPstate machinesdecision frameworksvisual scripting editorruntime AI systemsbehavior-related codeprototypestools
Soft skills
systems-thinkingreasoning about complex decision spacesarticulating design intentcollaboration with engineersuser feedback incorporationiteration cyclesconceptualizationcommunication with stakeholdersunderstanding constraintstradeoffs
Certifications
U.S. CitizenshipU.S. security clearance