NVIDIA

Compiler Engineer, Backend GPU

NVIDIA

full-time

Posted on:

Location Type: Remote

Location: CaliforniaTexasUnited States

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Salary

💰 $124,000 - $195,500 per year

About the role

  • Guide the design and implementation of a new LLVM based backend JIT compiler targeting NVIDIA GPUs
  • Design and develop new compiler passes and optimizations required to meet the high performance and low compilation time requirements of the compiler
  • Work with global compiler, hardware and application teams to oversee improvements and problem resolutions
  • Apply and adapt the latest compiler technologies to produce premier, robust, supportable compiler and tools
  • Get a chance to influence and work on new GPU architectures

Requirements

  • M.S or Ph.D in Computer Science/Engineering or similar field or equivalent experience
  • Compiler development experience including in LLVM with a focus in code generation
  • Knowledge in LLVM code generation including instruction scheduling, software pipelining, register allocation, GlobalISel, TableGen, LLVM IR, and Machine IR (MIR)
  • Proficient in compiler design and in performance analysis tools
  • Excellent hands-on C++ programming skills applied to industry standard C++ compilers and development frameworks
  • Strong background in software engineering principles with a focus on crafting robust and maintainable solutions to challenging problems
  • Good communication and documentation skills and self-motivated.
Benefits
  • Competitive salaries and a generous benefits package
  • Equity opportunities
Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills & Tools
LLVMJIT compilerC++compiler designperformance analysisinstruction schedulingsoftware pipeliningregister allocationGlobalISelTableGen
Soft Skills
communicationdocumentationself-motivated
Certifications
M.S in Computer SciencePh.D in Computer Science