
Compiler Engineer, Backend GPU
NVIDIA
full-time
Posted on:
Location Type: Remote
Location: California • Texas • United States
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Salary
💰 $124,000 - $195,500 per year
About the role
- Guide the design and implementation of a new LLVM based backend JIT compiler targeting NVIDIA GPUs
- Design and develop new compiler passes and optimizations required to meet the high performance and low compilation time requirements of the compiler
- Work with global compiler, hardware and application teams to oversee improvements and problem resolutions
- Apply and adapt the latest compiler technologies to produce premier, robust, supportable compiler and tools
- Get a chance to influence and work on new GPU architectures
Requirements
- M.S or Ph.D in Computer Science/Engineering or similar field or equivalent experience
- Compiler development experience including in LLVM with a focus in code generation
- Knowledge in LLVM code generation including instruction scheduling, software pipelining, register allocation, GlobalISel, TableGen, LLVM IR, and Machine IR (MIR)
- Proficient in compiler design and in performance analysis tools
- Excellent hands-on C++ programming skills applied to industry standard C++ compilers and development frameworks
- Strong background in software engineering principles with a focus on crafting robust and maintainable solutions to challenging problems
- Good communication and documentation skills and self-motivated.
Benefits
- Competitive salaries and a generous benefits package
- Equity opportunities
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
LLVMJIT compilerC++compiler designperformance analysisinstruction schedulingsoftware pipeliningregister allocationGlobalISelTableGen
Soft Skills
communicationdocumentationself-motivated
Certifications
M.S in Computer SciencePh.D in Computer Science