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Moon Active

UI Artist

Moon Active

UI Artist at Moon Active responsible for user experience and visual design in mobile games. Collaborating with designers, engineers, and product managers to enhance game functionality and aesthetics.

Posted 6/15/2026full-timeRemote • 🇮🇱 IsraelMid-LevelSeniorWebsite

About the role

Key responsibilities & impact
  • Create a playful, intuitive cohesive look & feel, and overall mobile game user experience
  • Conceptualize, present and execute your ideas from A to Z
  • Work collaboratively with other designers and cross-functionally with UX, engineering, and product management on the design and implementation of new game features
  • Create and own the implementation of fun, engaging in-game events and other game content
  • Design and deliver UI for in-game offers, promotional screens, and purchase flows (offer popups, sale banners, seasonal promotions)
  • Own the visual pipeline from brief to implementation, including asset handoff
  • Maintain and evolve the UI component library and style guides to ensure consistency across features
  • Rapidly iterate on A/B test variants - create multiple visual treatments and adapt based on performance data
  • Collaborate closely with the monetization team on conversion-driven design decisions
  • Participate in design reviews and contribute constructive feedback to peers

Requirements

What you’ll need
  • At least 3 years of experience in game UI and understanding of game UI principles
  • Hands-on experience designing monetization UI (offer screens, shop flows, promotional screens) - a strong advantage
  • Familiarity with mobile game design patterns (LiveOps events, popups, progression screens)
  • Ability to work in a dynamic environment with quick decision-making within tight schedules
  • Proficiency in Photoshop, Figma, AI creative tools
  • Strong design, drawing, color, composition, and conceptual ideation abilities
  • Comfort with data-informed iteration - ability to create variants and adjust based on A/B results
  • Understanding of asset production constraints (texture atlases, file sizes, animation-ready layers)
  • Fluent English

Benefits

Comp & perks
  • super friendly and creative co-workers
  • strong focus on your development

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills & Tools
game UI designmonetization UI designA/B testingvisual designconceptual ideationasset productioncolor theorycompositiondrawing
Soft Skills
collaborationcommunicationquick decision-makingconstructive feedbackadaptability