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Contract Technical Audio Designer
Mob EntertainmentTechnical Audio Designer implementing and optimizing audio systems at Mob Entertainment, working with sound designers and engineers for immersive gaming experiences.
Tech Stack
Tools & technologiesUnreal Engine
About the role
Key responsibilities & impact- Implement and own in-game audio using Unreal Engine’s built-in audio stack.
- Design and maintain interactive audio systems (adaptive music, environmental audio, tension systems, etc.)
- Build and refine tools, templates, and workflows that improve audio iteration and efficiency
- Partner with engineering to integrate audio systems and solve technical challenges
- Tune spatial audio, occlusion, and environmental effects for immersive gameplay
- Optimize audio performance, memory usage, and scalability across platforms
- Debug and troubleshoot audio issues throughout development
- Help define and document best practices for audio implementation
Requirements
What you’ll need- 3+ years of experience in technical sound design or audio implementation in games
- Strong experience with Unreal Engine’s native audio and Metasound Systems
- Solid understanding of interactive audio systems and real-time implementation
- Experience working closely with both creative and engineering teams
- Strong troubleshooting skills and attention to detail
- Ability to manage multiple priorities in a fast-paced environment
- Experience with mixing for atmospheric horror projects.
Benefits
Comp & perks- Mob Entertainment is an equal opportunity employer. We do not discriminate on the basis of race, color, religion or religious creed, sexual orientation, gender, gender identity, marital status, family or parental status, disability, military or veteran status, or any other basis protected by law. All employment decisions are based on a person’s merit, business needs, and role requirements. If you require further accommodations or have questions regarding accessibility of our roles, please reach out to info@mobentertainment.com
ATS Keywords
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Hard Skills & Tools
technical sound designaudio implementationinteractive audio systemsspatial audioocclusionenvironmental effectsaudio performance optimizationmemory usage optimizationdebuggingtroubleshooting
Soft Skills
attention to detailability to manage multiple prioritiescollaborationproblem-solving