Mob Entertainment

Game Product Manager

Mob Entertainment

full-time

Posted on:

Location Type: Remote

Location: Remote • 🇺🇸 United States

Visit company website
AI Apply
Apply

Job Level

Mid-LevelSenior

About the role

  • Lead the concept evaluation process including market analysis, genre trends, competitive benchmarking, and player opportunity sizing.
  • Develop the Product Brief: core lore, target audience, differentiators, KPIs, success metrics.
  • Build ROI rationale in partnership with Finance and Production: staffing plan, timeline, budget, risk analysis.
  • Create & own the green-light package for SLT review and approval.
  • Define minimum gating criteria and business justification required for advancement.
  • Maintain and continuously refine the product roadmap, prioritization framework, and delivery milestones.
  • Work with Production to translate vision into milestones, scope, and sprint objectives.
  • Ensure alignment between feature set and target KPIs, player motivations, and market fit.
  • Drive cross-functional communication and ensure all teams work from the same assumptions and priorities.
  • Lead change management: assess any scope, staffing, or timeline adjustments with data and rationale.
  • Own the risk/assumption log and mitigation plan across departments.
  • Partner with Marketing, Analytics, and Community to develop the launch strategy, key beats, messaging, and positioning.
  • Ensure the product meets the definition of readiness for launch, including quality thresholds, analytics instrumentation, and content completeness.
  • Coordinate playtests, player research, and feedback cycles pre-launch.
  • Monitor live KPIs and gather player feedback to drive post-launch iterations.
  • Lead postmortems and integration of learnings into the studio’s development frameworks.
  • Own and evolve Mob’s green-light framework, milestone gating standards, and product evaluation methodology.
  • Establish reusable documentation templates (PRDs, briefs, KPI scorecards).
  • Ensure disciplined application of processes to prevent misalignment, late-stage surprises, and inefficient spend.
  • Bring the right subject-matter experts into decisions at the right time—Production, Finance, Analytics, Creative, Marketing, etc.

Requirements

  • 5–10 years of game product management experience, ideally with shipped titles.
  • Strong understanding of market dynamics, player motivations, and product-to-market fit.
  • Prior experience owning roadmaps, KPIs, playtest cycles, and green-light evaluations.
  • Exceptional cross-functional leadership and ability to influence without formal authority.
  • Data-driven decision-making; comfortable with forecasting, KPIs, and iterative development.
  • Experience working with Creative, Production, and Engineering partners on complex projects.
Benefits
  • Health insurance
  • Professional development opportunities

Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard skills
product managementmarket analysiscompetitive benchmarkingROI rationalerisk analysisproduct roadmapKPI developmentanalytics instrumentationplaytestingiterative development
Soft skills
cross-functional leadershipinfluence without authoritydata-driven decision-makingcommunicationchange managementcollaborationproblem-solvingprioritizationadaptabilitystakeholder engagement