FREE ACCESS
5,000–10,000 jobs/day
See all jobs on JobTailor
Search thousands of fresh jobs every day.
Discover
- Fresh listings
- Fast filters
- No subscription required
Create a free account and start exploring right away.

Senior Engineering Manager – Rendering
MirisSenior Engineering Manager leading realtime rendering for Miris’s photorealistic 3D platform. Guiding graphics engineers and delivering radiance-field experiences across web, mobile, AR/VR, and game engines.
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in leading and mentoring teams of rendering engineers, with a strong focus on realtime graphics, GPU and shader work, and architectural strategy across multiple platforms. Proven ability to drive engineering practices, enhance developer experience, and translate technical trade-offs into impactful product features.
Highest-signal resume keywords
Realtime Graphics LeadershipC++ ProgrammingRendering Pipeline KnowledgeRadiance Fields ExpertiseTechnical Strategy Development
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
C++Shading LanguagesRendering PipelineNeural RenderingGaussian SplattingTypeScriptWebAssemblySwiftC#/UnityArchitectural Design
Soft Skills
MentoringAsynchronous CommunicationTeam BuildingFeedback ProvisionAutonomy
Tools & Technologies
APIsSDKsDocumentationCode Review ToolsProject Management Tools
Industry Keywords
Realtime RenderingGPUShader WorkStreaming GraphicsImage QualityPerformance GainsCross-Platform DevelopmentEngineering VelocityProduct FeaturesTeam Management
Tech Stack
Tools & technologiesSwiftTypeScriptUnity
About the role
Key responsibilities & impact- Lead and mentor a globally distributed team of senior rendering engineers across realtime rendering, GPU and shader work, streaming graphics, and radiance field research integration
- Drive daily delivery efforts by balancing priorities, resolving bottlenecks, and maintaining engineering velocity and output quality
- Own and evolve the renderer's technical strategy across graphics APIs, platforms, fidelity, and performance trade-offs
- Shape engineering practices and culture, including design review, code health, and project management
- Partner with Scene Reconstruction and R&D teams to turn research advances into product image-quality and performance gains
- Collaborate with Product and Integrations teams to turn rendering capabilities into valuable customer features
- Ensure developer experience through robust APIs, SDKs, samples, and documentation
- Steward a codebase spanning C++, shading languages, TypeScript/WebAssembly, Swift, and C#/Unity across web, mobile, desktop, and headset targets
Requirements
What you’ll need- Track record of leading realtime graphics engineers
- Shipped production renderers, engine subsystems, or GPU-heavy products as a lead or manager
- Hands-on experience with radiance fields, Gaussian splatting, or neural rendering
- Technical depth and sound rendering judgment
- Solid C++, shading languages, and rendering pipeline knowledge
- Architectural ability to maintain one renderer across platforms and APIs
- Experience coaching engineers at different levels, providing direct feedback, and building effective team structures
- Excellent written and asynchronous communication
- Ability to run a team across nine time zones and translate rendering trade-offs into product decisions
- Comfort with autonomy and ownership mindset
Benefits
Comp & perks- Comprehensive benefits including Medical, Dental, and Vision
- Flexible Spending Account for medical and dependent expenses
- Flexible working hours
- Generous PTO Program
- 401K plan
- Technology stipend
- Wellness stipend
- Equity options