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Minor Hotels Europe and Americas

Ingénieure / Ingénieur, Réalité Virtuelle et Neurosciences

Minor Hotels Europe and Americas

Design and develop immersive VR environments for innovative neuroscience applications. Collaborate on software architecture and experimental protocols at Capgemini Engineering.

Posted 7/29/2026full-timeIssy-les-Moulineaux • 🇫🇷 FranceMid-LevelSeniorWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in developing immersive virtual reality environments using Unity 3D and C#, with a strong foundation in neuroscience and cognitive science. Proficient in XR technologies and capable of designing experimental protocols to evaluate usability and performance.

Highest-signal resume keywords
Unity 3D DevelopmentC# ProgrammingXR TechnologiesNeuroscience KnowledgeExperimental Protocol Design

ATS Keywords

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Applicant Tracking System Keywords

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Hard Skills
Virtual Reality DevelopmentSoftware ArchitectureOpenXROculus SDKSteamVR SDKData ScienceArtificial Intelligence
Soft Skills
Analytical ThinkingCollaborative SkillsAdaptabilityRigor
Certifications & Qualifications
Engineering DegreeMaster's DegreePhD
Industry Keywords
NeuroscienceCognitive ScienceBrain–Computer InterfacesImmersive Environment Design

Tech Stack

Tools & technologies
Unity

About the role

Key responsibilities & impact
  • Conceive and develop immersive virtual reality environments for innovative neuroscience applications.
  • Develop application features and the associated software architecture using Unity 3D and C#.
  • Collaborate with various partners to ensure consistency and success of the developments.
  • Design and implement experimental protocols to evaluate the performance and usability of the developed solutions.
  • Participate in scientific and technological watch to identify innovations and best practices in the field.

Requirements

What you’ll need
  • You hold an engineering degree, a master’s or a PhD in neuroscience, cognitive science, computer science or a related field.
  • You have at least 3 years of experience developing virtual reality solutions with Unity 3D and C#.
  • You are proficient with XR technologies, related SDKs (OpenXR, Oculus or SteamVR) and the principles of immersive environment design.
  • Knowledge of neuroscience, brain–computer interfaces, data science or artificial intelligence is a plus.
  • You have professional-level English and demonstrate rigor, analytical thinking, collaborative skills and adaptability.

Benefits

Comp & perks
  • Group benefits: enjoy a range of benefits such as employee share ownership plans, referral bonuses, meal vouchers, and various social and cultural activities offered by the Works Council (CSE).
  • Parenting support measures, such as 90% part-time during school holidays, are also available, along with many other benefits from our collective agreements.
  • Quality of life at work: benefit from work–life balance, the possibility to telework (in France and internationally), and health and wellbeing programs (listening helpline, dedicated platform...).
  • Inclusive environment: join engaged networks like Women@Capgemini, Parents@Capgemini, OUTfront or CapAbility, and work within an EDGE+ certified environment recognized by the Bloomberg Gender Equality Index.