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Medtronic

Principal Software Engineer – 3D Visualization, OpenGL

Medtronic

Principal Software Engineer for 3D Visualization at Medtronic. Leading the architecture for real-time 3D visualization systems in the healthcare field.

Posted 7/7/2026full-timeNewton • Massachusetts, Minnesota • 🇺🇸 United StatesLead💰 $152,800 - $229,200 per yearWebsite

Tech Stack

Tools & technologies
PythonQt

About the role

Key responsibilities & impact
  • Lead architecture for the Prism Mapping 3D visualization stack — OpenGL/VTK pipeline, Qt/QML integration, GPU resource management, and real-time performance strategy.
  • Define multi-release direction for visualization: new clinical modalities, new rendering capabilities, evolving GPU/driver landscape, and future hardware.
  • Set the engineering bar for rendered output on visual fidelity, latency, determinism, and testability.
  • Lead the design and delivery of major subsystems, cross-cutting architecture, or large technical initiatives.
  • Exercise broad technical judgment in defining approaches to complex system and architectural problems with limited oversight.
  • Drive technical alignment across software, systems, quality, product, and other cross-functional teams.
  • Establish and promote software design patterns, engineering standards, and development best practices.
  • Provide technical leadership across teams through mentoring, design reviews, and guidance on critical engineering decisions.
  • Identify and drive improvements in architecture, development processes, and system design.
  • Shape the technical roadmap and architectural direction for major subsystems or product capabilities.
  • Communicate complex technical tradeoffs, risks, and recommendations to stakeholders across functions.

Requirements

What you’ll need
  • Bachelor's degree and a minimum of 7 years of relevant experience OR Master’s degree with a minimum of 5 years of relevant experience OR PhD with 3 years relevant experience
  • Deep expertise architecting real-time 3D visualization systems in OpenGL, WebGL, Vulkan, DirectX, or comparable rendering APIs, integrated with VTK and Qt/QML.
  • Strong understanding of GPU pipelines, shader architecture, and rendering performance under real hardware constraints.
  • Track record of shaping visualization architecture for complex technical or clinical products across multiple releases.
  • Deep expertise in Python and C++ and in software architecture for complex, multi- component systems.
  • Proven experience delivering complex, real-time, device-integrated, or networked systems.
  • Experience leading large, complex, cross-functional technical initiatives.
  • Experience defining architecture, standards, or technical direction across multiple components or teams.
  • Experience solving ambiguous, high-impact technical problems spanning multiple domains or subsystems.
  • Experience influencing technical decisions beyond immediate team boundaries.
  • Experience in regulated environments preferred.
  • Advances how the team uses AI tools — introduces new approaches that raise team productivity and quality.

Benefits

Comp & perks
  • Health, Dental and vision insurance
  • Health Savings Account
  • Healthcare Flexible Spending Account
  • Life insurance
  • Long-term disability leave
  • Dependent daycare spending account
  • Tuition assistance/reimbursement
  • Simple Steps (global well-being program)
  • Incentive plans
  • 401(k) plan plus employer contribution and match
  • Short-term disability
  • Paid time off
  • Paid holidays
  • Employee Stock Purchase Plan
  • Employee Assistance Program
  • Non-qualified Retirement Plan Supplement (subject to IRS earning minimums)
  • Capital Accumulation Plan (available to Vice Presidents and above, or subject to IRS earning minimums)

ATS Keywords

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Hard Skills & Tools
OpenGLWebGLVulkanDirectXVTKQt/QMLPythonC++Real-Time SystemsSoftware Architecture
Soft Skills
Technical LeadershipMentoringCommunicationProblem SolvingCollaboration