Longdue Games

3D Artist

Longdue Games

full-time

Posted on:

Origin:  • 🇿🇦 South Africa

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Job Level

Mid-LevelSenior

Tech Stack

Unity

About the role

  • Model environments, characters and props for a 2.5D isometric RPG with a lightly stylised, painterly finish.
  • Create high-quality 3D models for characters, game environments and props.
  • Create hand-painted textures for props and characters.
  • Collaborate with concept artists, animators, riggers and tech artists to bring concept art to life.
  • Work closely with the Art Director to develop and hone the studio's 2.5D art style.
  • Adapt to and improve the 3D pipeline; contribute to efficient workflows and best practices.
  • Implement assets into Unity.
  • Participate in creative meetings and contribute ideas to the artistic vision.

Requirements

  • 3+ years of professional experience in 3D modelling and texturing for games.
  • Experience working in Unity.
  • A strong passion for games and art.
  • A strong knowledge of art theory, including composition, shape design, colour theory, and other design principles.
  • (Preferred) Experience working in a small or early-stage studio, with comfort in wearing multiple hats.
  • (Preferred) Experience with stylised or painterly visual aesthetics.
  • (Preferred) Interest in narrative games and world-building through environmental storytelling.
  • (Preferred) Knowledge of other parts of the pipeline, such as rigging/animation or material setup, is a plus.
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