FREE ACCESS
5,000–10,000 jobs/day
See all jobs on JobTailor
Search thousands of fresh jobs every day.
Discover
- Fresh listings
- Fast filters
- No subscription required
Create a free account and start exploring right away.

Principal Lighting Artist
Lighthouse GamesPrincipal Lighting Artist at Lighthouse Games leading lighting and visual standards for AAA game development. Collaborating with cross-functional teams to create immersive experiences through advanced lighting techniques.
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in lighting principles, color theory, and composition, while leading and inspiring a team of lighting artists to achieve high artistic standards in game development. Proficient in advanced lighting techniques and tools, ensuring collaboration with cross-functional teams to enhance visual quality.
Highest-signal resume keywords
Senior Lighting Artist ExperienceLighting Principles ExpertiseUnreal Engine ProficiencyLeadership in Art DirectionAdvanced Lighting Techniques
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
Lighting PrinciplesColor TheoryCompositionAdvanced Lighting TechniquesLighting Optimization
Soft Skills
Excellent CommunicationCollaboration SkillsTeam Inspiration
Tools & Technologies
Unreal EngineMayaLighting Tools
Industry Keywords
Games IndustryArtistic DirectionVisual QualityLighting Workflow
Tech Stack
Tools & technologiesUnreal Engine
About the role
Key responsibilities & impact- You will be the driving force behind the lighting and visual atmosphere of our games.
- You will be responsible for achieving the artistic direction and standards for lighting.
- You will work closely with the Lead Lighting Artist and other art disciplines.
- You will provide guidance and feedback to other teams for consistent lighting across all aspects of the game.
- You will be heavily involved in the technical aspects of lighting.
- You will collaborate with Technical Artists and Graphics Developers to implement advanced lighting systems.
- You will contribute to the development of tools and pipelines to streamline the lighting workflow.
Requirements
What you’ll need- Extensive experience as a Senior/Principal Lighting Artist in the games industry, with a strong portfolio showcasing your lighting work
- Expertise in lighting principles, colour theory, and composition
- Proven leadership experience, with the ability to guide and inspire a team of lighting artists
- Deep knowledge of lighting tools and software, such as Unreal Engine, Maya, or equivalent
- Strong technical proficiency, with a solid understanding of advanced lighting techniques and optimization
- Excellent communication and collaboration skills, with the ability to work closely with cross-functional teams
- Passion for pushing the boundaries of visual quality and creating immersive experiences
Benefits
Comp & perks- 25 Days Holiday, plus 1 day for your birthday
- Studio Shutdown between Christmas and New Year
- Discretionary Bonus Scheme
- Private Pension Scheme
- Private Healthcare
- Health and Well-Being Benefits
- Dental Care
- Optical treatments
- Mental Health Support