Lighthouse Games

Senior Economy Designer

Lighthouse Games

full-time

Posted on:

Location Type: Hybrid

Location: Royal Leamington Spa • 🇬🇧 United Kingdom

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Job Level

Senior

Tech Stack

PythonSQL

About the role

  • Design, model, and tune in-game economies including currencies, sources/sinks, pacing, and reward distribution.
  • Define and maintain progression systems, live events, and reward structures that drive engagement and sustain healthy player progression.
  • Establish economic models and set parameters to maintain balance and prevent inflation/deflation across the player base.
  • Partner with Analytics to monitor key metrics, set alerts for economic anomalies, and implement corrective adjustments when necessary.
  • Define pricing frameworks and value propositions for in-game content, offers, and bundles (including regional considerations).
  • Translate high-level design goals into clear economy specs, data tables, and configuration templates with acceptance criteria and rollback plans.
  • Collaborate with design, engineering, UI/UX, and analytics teams to develop, test, and deploy live economy updates safely and efficiently.
  • Specify telemetry requirements for tracking key performance indicators such as retention, progression pacing, and player engagement.

Requirements

  • Significant experience designing or tuning in-game economies, progression systems, or meta layers, with at least one shipped title or live update supported post-launch.
  • Strong craft in systems and economy design: currencies, pacing, reward loops, and player motivation.
  • Proven ability to identify and correct economic imbalances (inflation, reward loops, drop rate tuning).
  • Experience delivering scalable meta systems such as seasonal progression, collection loops, or reward ladders.
  • A modular, data-driven mindset – you build reusable systems, templates, and tools that scale safely with content.
  • Comfortable working hands-on with editor tools and data models to iterate quickly and effectively.
  • Excellent communication and documentation skills with the ability to clearly define systems and their intended outcomes.
  • Strong analytical and quantitative skills, including proficiency with Excel/Sheets (pivots, lookups, modelling).
  • A strong sense of player empathy and value perception across different audiences and regions.
  • **Desirable**
  • Background in behavioural economics, or formal training in micro/macro-economics.
  • Experience working with first-party platforms, regional pricing, and entitlement systems.
  • Familiarity with live service pipelines, telemetry systems, and rollback planning.
  • Exposure to content pipelines and localisation workflows.
  • Basic SQL or Python knowledge for data analysis and validation.
Benefits
  • 25 Days Holiday, plus 1 day for your birthday
  • Studio Shutdown between Christmas and New Year
  • Discretionary Bonus Scheme
  • Private Pension Scheme
  • Private Healthcare
  • Health and Well-Being Benefits
  • Dental Care
  • Optical treatments
  • Mental Health Support

Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard skills
in-game economy designprogression systemsreward distributioneconomic modelingdata-driven designtelemetry requirementsdata analysisSQLPythonExcel
Soft skills
communication skillsanalytical skillsquantitative skillsplayer empathycollaborationdocumentation skillsproblem-solvingattention to detailcreativityadaptability