Kluge Interactive

Game Design Lead, UGC

Kluge Interactive

full-time

Posted on:

Location Type: Remote

Location: Remote • California • 🇺🇸 United States

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Job Level

Senior

Tech Stack

Lua

About the role

  • Lead and manage a team of six game designers; mentor growth, set standards, run reviews, and ensure quality/consistency across projects
  • Own end-to-end design for UGC experiences: pillars, systems, specs, and balancing tailored to Horizon Worlds, Roblox, and future platforms
  • Switch context efficiently across multiple titles at different life cycles; coordinate priorities and unblock teams while maintaining momentum
  • Guide and support other design leads, aligning on vision, scope, and delivery while reinforcing best practices and documentation quality
  • Prototype and iterate quickly within platform tools to validate mechanics, loops, and onboarding; drive data-informed improvements
  • Collaborate cross-functionally with production, engineering, art, audio, and client stakeholders to scope, build, and ship on schedule
  • Champion accessibility & comfort across VR/mobile; ensure designs are approachable and performant
  • Partner with leadership and BD/clients as needed to align on goals, constraints, milestones, and resource planning for the UGC portfolio

Requirements

  • 5+ years of professional game design experience with shipped titles
  • Proven leadership and people management experience; capable of managing six designers (mostly senior) and guiding other design leads
  • Hands-on experience designing for UGC/social platforms (e.g., Horizon Worlds, Roblox), or equivalent multiplayer/social experiences
  • Strength in systems design (progression, rewards/economies, challenges, onboarding) and data-informed iteration
  • Strong prototyping ability and comfort working directly in-editor (visual scripting or equivalent) to validate ideas quickly
  • Excellent communication and documentation skills; thrives in cross-disciplinary, remote collaboration
  • High ownership and autonomy; proven ability to context switch across multiple live and in-development projects without losing quality or velocity
  • Experience with Roblox, Horizon Worlds, and openness to additional UGC ecosystem
  • Familiarity with game engines, plus platform-specific visual scripting tools; Roblox/Lua is a plus
  • Background with live-ops/GaaS (telemetry, KPIs, A/B tests, seasonal/limited-time events)
  • Experience designing for mobile as well as VR; awareness of performance budgets and accessibility/comfort best practices
  • Experience setting team standards, mentoring senior ICs, and conducting effective design reviews
Benefits
  • Full-time role with competitive compensation based on experience
  • Fully remote with flexible hours and strong autonomy
  • A creative, supportive environment with a diverse, highly experienced team
  • Clear growth path to scale and evolve the UGC design organization across multiple platforms

Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard skills
game designsystems designprototypingvisual scriptingdata-informed iterationdesign reviewsaccessibility designperformance optimizationlive-opsGaaS
Soft skills
leadershippeople managementcommunicationdocumentationcross-disciplinary collaborationautonomycontext switchingmentoringquality assuranceteam standards