JINK.TV (dba Day[9]TV)

Senior UI/UX Designer

JINK.TV (dba Day[9]TV)

full-time

Posted on:

Location Type: Remote

Location: United States

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About the role

  • UI/UX Design & Implementation: Design, prototype, and implement high-quality in-game and out-of-game UI using Unreal Engine’s UI systems, with a strong focus on clarity, responsiveness, and usability.
  • Real-Time Gameplay UI: Build UI that supports complex, information-dense, real-time gameplay, helping players make confident decisions under pressure.
  • Blueprint-Driven Development: Own UI implementation in Unreal using Blueprints, including widget logic, layout behavior, animations, transitions, and polish.
  • Systems-Level UX Thinking: Collaborate with designers and engineers to shape UI flows for complex player-facing systems, identifying friction points and proposing effective solutions.
  • Localization-Aware UI Design: Design UI layouts that are resilient to localization constraints, including variable text length, different character sets, and internationalization requirements.
  • World-Space & Screen-Space UI: Implement both traditional screen-space UI (menus, HUDs, overlays) and in-world UI elements (indicators, tooltips, contextual information).
  • Technical Collaboration: Work closely with engineering partners to integrate UI with underlying game systems, including data binding, state-driven updates, and performance considerations.
  • Iteration & Polish: Participate in frequent reviews, iterating on UI designs and implementations to achieve a high-quality bar for usability, readability, and feel.
  • Cross-Discipline Communication: Communicate clearly with design, engineering, art, and production to align on goals, constraints, and solutions.

Requirements

  • Unreal UI Expertise: Deep fluency with Unreal Engine’s UI workflows, including Blueprint-based UI development and widget systems.
  • UI/UX Systems Thinking: Strong understanding of UX principles as applied to complex game systems, including information hierarchy, player feedback, and interaction flow.
  • Real-Time Game Experience: Demonstrated experience playing and understanding real-time strategy, MOBA, or similar real-time games, with strong intuition for player needs.
  • Technical Awareness: Comfortable working alongside engineers on data-driven UI, including state-based updates and performance-conscious design.
  • Collaboration: Excellent communication and collaboration skills, with the ability to navigate ambiguous problems and take ownership of solutions.
  • Experience: Previous experience designing and implementing UI/UX for Unreal games.
Benefits
  • This position is fully remote and open to candidates residing in time zones between US West and US East (UTC -8 to UTC -4).
  • We are an equal opportunity employer dedicated to cultivating an inclusive environment.
  • We provide reasonable accommodations for applicants with physical and mental disabilities. Please contact us to request assistance.
Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills & Tools
UI designUX designBlueprintsUnreal Enginewidget logiclayout behavioranimationsreal-time gameplaylocalizationdata binding
Soft Skills
collaborationcommunicationsystems thinkingproblem-solvingiterationownershipclarityresponsivenessusabilityfeedback