Jam City

Senior Animator

Jam City

full-time

Posted on:

Location Type: Remote

Location: Remote • 🇺🇸 United States

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Job Level

Senior

Tech Stack

Unity

About the role

  • Consistently create and maintain high-quality animations for real-time 3D game assets, including short loops, locomotion cycles, and full cinematics with camera and character/creature animations
  • Work alongside the animation team to create visually stunning animations for upcoming and live Jam City mobile games
  • Collaborate with the Lead Animator to refine and maintain the game's animation style and feel
  • Responsible for managing and providing feedback to outsourcing
  • Provide feedback and mentor animators
  • Provide detailed requests for and feedback on rigs
  • Troubleshoot implementation issues and ensure animations integrate correctly in-game
  • Maintain clean and organized work files

Requirements

  • A minimum of 5 years of experience animating characters using Maya
  • Self-motivated, an excellent communicator, a team player, and a winning mindset
  • Skilled in 3D character animation for bipedal humanoids, creatures, and organic forms
  • Expertly apply animation principles to in-game animation: timing, acting, & body mechanics
  • Technical experience working with Maya and game engines such as Unity or Unreal
  • Good understanding of humanoid and creature anatomy
  • Proven problem-solving and prototyping ability, collaborating within the animation team and across adjacent teams
  • Able to provide detailed requests for and feedback on rigs
  • Expert in troubleshooting implementation issues
  • Able to maintain clean and organized work files
  • Must provide a Demo Reel with examples of most current acting and creature animation work and a shot breakdown explaining responsibilities
  • Nice to have: Has shipped AAA and/or mobile games as a 3D character animator; Great 2D animation skills; Film animation experience; Experience in Shaders, FX or particle animation; Skill in one or more related disciplines – illustration, modeling, rigging, or technical art
Benefits
  • Unlimited Vacation, Paid Sick Days, Kin Care & Holidays*
  • 100% Covered Medical and Company-Sponsored Dental & Vision (Plans Vary)*
  • Life Insurance, 401k, Flexible Spending Accounts, Commuter Benefits & More*
  • Wellness Activities & Programs
  • 12 Weeks Paid Parental Leave*
  • Happy Hours
  • Company Events
  • Dog-Friendly*
  • *Only applies to full-time positions.

Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard skills
3D character animationMayaUnityUnrealanimation principlestimingactingbody mechanicstroubleshootingprototyping
Soft skills
self-motivatedexcellent communicatorteam playerproblem-solvingmentoringcollaborationfeedback provisionorganizational skillswinning mindsetattention to detail
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