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Jagex

Game Engine Programmer

Jagex

Game Engine Programmer enhancing RuneTek, Jagex’s cross-platform engine powering the RuneScape franchise. Developing performant rendering and core engine systems with C++, GLSL, OpenGL, and Vulkan.

Posted 8/5/2026full-timeCambridge • 🇬🇧 United KingdomMid-LevelSeniorWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in game engine development with a strong focus on modern C++, GLSL, and performance profiling. Capable of delivering scalable and robust solutions while collaborating effectively with production and game development teams.

Highest-signal resume keywords
Game Engine DevelopmentModern C++ ProgrammingPerformance ProfilingOpenGL and VulkanTest-Driven Development

ATS Keywords

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Applicant Tracking System Keywords

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Hard Skills
C++GLSLPythonPerformance MonitoringThreaded RenderersCMakeJava
Tools & Technologies
Build SystemsGame Development Tools
Industry Keywords
AAA Game DevelopmentGame TechnologyProduction-Ready Solutions

Tech Stack

Tools & technologies
JavaPython

About the role

Key responsibilities & impact
  • Enhance and maintain engine technology and code libraries across networking, audio, input, file systems, maths libraries, threaded job systems, and tools interoperability.
  • Research, innovate, and develop new game engine technology, delivering production-ready solutions.
  • Contribute scalable, robust, highly available, and performant code.
  • Deliver projects of moderate scope, complexity, and critical business impact while balancing product, production, and engineering priorities.
  • Improve game technology speed and effectiveness by identifying system and process improvements and evaluating off-the-shelf and in-house solutions.
  • Develop a specialism over time in graphics, networking, audio, or animation with team mentorship and support.
  • Work with production and game development teams to realise Jagex’s vision for its games.

Requirements

What you’ll need
  • Demonstrable game engine development experience in modern C++, working alongside GLSL and Python.
  • Experience profiling CPU, GPU, and memory at high and low levels.
  • Experience monitoring performance in live products and implementing fixes.
  • Experience with AAA threaded renderers powered by OpenGL and Vulkan.
  • GLSL as the primary shading language.
  • Comfortable maintaining build systems for C++ codebases.
  • Experience with test-driven development.
  • CMake experience is an advantage.
  • Java programming experience is a bonus.
  • Permanent right to work in the UK without employer visa sponsorship.

Benefits

Comp & perks
  • Private Healthcare, including Dental Plan.
  • Discretionary annual performance bonus.
  • Minimum 6% Pension contributions.
  • Life Insurance.
  • Enhanced family leave policies from day 1.
  • Flexible working hours.
  • 25 days annual leave + Bank holidays.
  • Option to buy/sell holidays.