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Jagex

UI Engineer – Dragonwilds

Jagex

UI Engineer developing gameplay-facing UI and collaborating with designers for RuneScape: Dragonwilds. Focused on building reliable and maintainable UI solutions with Unreal Engine.

Posted 5/5/2026full-timeCambridge • 🇬🇧 United KingdomMid-LevelSeniorWebsite

Tech Stack

Tools & technologies
Unreal Engine

About the role

Key responsibilities & impact
  • Build gameplay-facing UI in Unreal using UMG, Common UI, and MVVM where appropriate.
  • Create reusable widgets, frameworks, data flows, and tools that help designers iterate quickly.
  • Connect UI to gameplay systems, including abilities, attributes, cooldowns, and player status.
  • Refactor legacy UI into cleaner, more consistent, production-ready systems.
  • Work with designers and UX to turn player-facing goals into practical Unreal solutions.
  • Keep UI performant, reliable, and multiplayer-safe under complex gameplay conditions.
  • Debug UI, input, replicated state, and edge cases across core game flows.
  • Help set UI engineering standards for architecture, naming, ownership, and Blueprint/C++ usage

Requirements

What you’ll need
  • Solid experience with Unreal Engine development.
  • Knowledge of UMG, Slate fundamentals, Blueprint/C++ integration, and the Unreal gameplay framework.
  • Demonstrable experience integrating UI with GAS or similarly complex gameplay and state systems.
  • Understanding of ViewModel usage, separation of concerns, and maintainable UI architecture.
  • Track record of refactoring inherited UI codebases and improving technical structure.
  • Strong experience working on multiplayer games.
  • Experience with Unreal Viewmodel/MVVM plugin in production is a benefit
  • Experience with Common UI, input routing, platform UX, and UI tooling is a benefit

Benefits

Comp & perks
  • Private Healthcare, including Dental Plan.
  • Discretionary annual performance bonus.
  • Minimum 6% Pension contributions.
  • Life Insurance.
  • Enhanced family leave policies from day 1.
  • Flexible working hours.
  • 25 days annual leave + Bank holidays & the option to buy/sell holidays + so much more!

ATS Keywords

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Applicant Tracking System Keywords

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Hard Skills & Tools
Unreal EngineUMGBlueprintC++MVVMGASUI architecturemultiplayer game developmentinput routingUI tooling
Soft Skills
collaborationproblem-solvingcommunicationcreativityadaptabilityattention to detailtime managementcritical thinkingleadershiporganizational skills