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Intel Corporation

GPU Performance Engineer

Intel Corporation

GPU Performance Engineer working on optimizing modern workloads for Intel's Graphics Processing Units. Focus on 3D graphics rendering techniques and collaboration with HW and SW teams.

Posted 6/29/2026full-timeFolsom • California • 🇺🇸 United StatesMid-LevelSenior💰 $141,910 - $269,100 per yearWebsite

About the role

Key responsibilities & impact
  • work on Intel's new Graphics Processing Units
  • focus on optimizing modern workloads for performance
  • analyze 3D graphics rendering techniques and algorithms
  • identify performance bottlenecks
  • collaborate with HW and SW architects, designers/developers

Requirements

What you’ll need
  • Bachelor's degree in electrical engineering, computer engineering, computer science
  • MSc is preferred
  • 6+ years of relevant industry experience
  • Proven knowledge of GPU architecture, modern APIs and rendering techniques, shaders
  • Hands-on experience with RTL/Model based debugs
  • Experience with modern 3D games and Benchmarks

Benefits

Comp & perks
  • competitive pay
  • stock bonuses
  • health, retirement, and vacation benefits

ATS Keywords

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Applicant Tracking System Keywords

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Hard Skills & Tools
3D Graphics RenderingPerformance AnalysisShader ProgrammingBenchmarkingWorkload Optimization
Soft Skills
CollaborationProblem Solving
Certifications
Bachelor's DegreeMaster's Degree