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Senior Gameplay Animator – CONTRACT
Insomniac GamesSenior Gameplay Animator creating high-quality character and gameplay animations for Insomniac Games. Collaborating across design, programming, art, and narrative teams to integrate animations into games.
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates advanced proficiency in Maya for creating high-quality gameplay animations and effectively collaborates with cross-functional teams to implement animations and resolve issues. Utilizes motion capture data and hand-key animation techniques to develop engaging character movements and cinematography.
Highest-signal resume keywords
Advanced Knowledge Of MayaGame Engine Animation ImplementationMotion Capture Data UtilizationCollaboration With Cross-Functional TeamsTroubleshooting Animation Issues
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
Gameplay Animation CreationCharacter AnimationMotion Capture TechniquesBasic AlgebraGeometry Concepts
Soft Skills
Constructive FeedbackEffective Communication
Tools & Technologies
MayaMicrosoft Office SuiteMotionBuilderAdobe PremiereProprietary Engine Tools
Industry Keywords
State Machine FlowGame DevelopmentAnimation DirectionCinematographyOpen-World Animations
About the role
Key responsibilities & impact- Create high-quality gameplay animations for characters aligned with artistic direction and technical standards
- Collaborate with Designers and Programmers to implement animations in the game engine using Maya and proprietary engine tools
- Independently troubleshoot and resolve animation issues
- Use motion capture data and hand-key animation to create believable characters
- Develop hero traversal, combat, boss, gameplay camera cinematography, mission, and open-world animations using advanced game-engine tools
- Work with the Animation team to ensure cohesive execution of the established animation direction across the game
- Provide constructive feedback as needed
- Communicate with Designers, Programmers, Writers, Project Managers, Art, Audio, Character, and Rigging teams to resolve issues and achieve project goals
- Perform other assigned duties
Requirements
What you’ll need- Candidates must be authorized to work in the United States
- Ability to perform each essential duty satisfactorily
- Ability to calculate figures and amounts involving discounts, interest, commissions, proportions, percentages, area, circumference, and volume
- Ability to apply basic algebra and geometry concepts
- Advanced knowledge of Maya
- Knowledge of Microsoft Office Suite
- Knowledge of common state machine flow in any game engine is required
- MotionBuilder and Adobe Premiere are a plus
- Knowledge of Insomniac proprietary tools is preferred
Benefits
Comp & perks- Medical insurance
- Dental insurance
- Vision insurance
- Background check processing at the offer stage