Lead and coordinate with vision holders to set Cinematic team goals, ensuring successful documentation, tracking, and implementation of cinematics across the game.
Manage schedules, facilitate communication, and solve challenges within the development process to deliver cohesive gaming experience.
Build, modify, and maintain schedules for assigned Pods in partnership with Pod Leads.
Partner with Track and Pod Leads in the creation of milestone goals deliverables
Anticipate and solve problems independently and collaboratively to ensure smooth production
Break down large complex production expectations into smaller actionable deliveries
Guide stakeholder reviews and feedback process with Pod Leads
Communicates update to the development team about project changes and progress.
Facilitate cross-discipline communication and unblock team members from task dependencies
Maintain awareness of Pod content status through regular play sessions
Requirements
Five plus years of professional experience or training, or an equivalent amount of education and experience.
Proven experience in project management for video game development.
Worked closely with Cinematics teams to assess, track, and follow through on the creation of game wide Cinematic Animations.
Understanding of pipeline and dependencies of a cross-discipline pod that includes Design, VFX, Audio, Rigging, and Art Can facilitate reviews, follow ups, and drive solution-based conversations.
Strong analytical, organizational, and problem-solving skills.
Excellent communication and interpersonal abilities.
Proficiency in project management software and methodologies.
Ability to define problems, collect data, establish facts, and draw valid conclusions.
Ability to interpret an extensive variety of technical instructions in mathematical or diagram form and deal with several abstract and concrete variables.
Responsible for maintaining the schedule and structure of a project and keeping team members accountable for the project’s timeline and deadlines.
Knowledge of Microsoft Office Suite.
Working knowledge of bug tracking database(s) is required DevTrack, TFS, Jira, Flow or other industry standard.
Working knowledge of version control software.
Perforce is preferred.
Solves problems both independently and collaboratively and adheres to the studio’s expectations of cultural leadership.
Strong written and verbal communication skills required.
Must be able to present ideas clearly and work well within a large team environment.
Must be a good team leader and be able to make informed decisions to achieve desired results.
Ability to create and maintain good relationships with other departments.