INDG | Grip

Senior 3D Healthcare Artist – Unreal Engine

INDG | Grip

full-time

Posted on:

Location Type: Remote

Location: Remote • 🇳🇱 Netherlands

Visit company website
AI Apply
Apply

Job Level

Senior

Tech Stack

Unreal Engine

About the role

  • Create CG content for stills, video projects and Realtime applications
  • Work with medical 3D assets and translate medical references into accurate real-time visuals
  • Optimize Unreal assets and scenes for standalone VR headsets (Quest 3 class), using baked lighting, efficient materials, and performance profiling
  • Produce renders that combine realism, creativity and beauty
  • Contribute to our never-ending journey of quality improvement
  • Be involved and think-along on ways to improve workflows and processes
  • Train, coach & educate junior artists of our team

Requirements

  • Excellent artistic skills with an emphasis on photorealistic visualization of medical devices and clinical environments, including rendering animations
  • Comfortable working with medical 3D assets and following medical references to ensure anatomical and clinical accuracy
  • Know-how on basic technical animations for product interactions and moving parts
  • You will have both an artistic eye and know how to use technology
  • Experience with 3DsMax, Photoshop, Aftereffects, Vray
  • Strong experience with real-time engine as Unreal Engine
  • Experience optimizing Unreal scenes for standalone VR (Quest 3 or similar), including baked lighting workflows, lightmap tuning, texture streaming, and draw-call control
  • Experience in mobile games or other performance-constrained real-time projects is a plus
  • Generalist mindset with strong problem-solving skills and the ability to work independently
  • Be able to prepare 3D models for real-time and standalone VR usage, including textures, material creation, LODs, lightmap UVs, and performance budgets
  • Passion for digital product design
  • English proficiency
Benefits
  • This is a remote friendly role, so you can do your best work from where you are most productive. Most of us are based in Amsterdam, and if you are close to our office, we would love to welcome you in person from time to time.

Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard skills
CG content creationphotorealistic visualizationtechnical animations3D modelingUnreal Enginebaked lightinglightmap tuningtexture streamingLOD preparationperformance profiling
Soft skills
artistic skillsproblem-solvingindependent workcoachingworkflow improvementquality improvementcreativityattention to detailcommunicationteam collaboration