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IGT

Game Producer III

IGT

Game Producer managing complex slot game projects at IGT. Leading cross functional teams through the full slot game lifecycle with accountability for delivery outcomes.

Posted 5/6/2026full-timeReno • Nevada • 🇺🇸 United StatesMid-LevelSenior💰 $94,020 - $154,665 per yearWebsite

About the role

Key responsibilities & impact
  • Own delivery for multiple game projects or large initiatives with minimal oversight
  • Drive sprint planning, backlog refinement, and milestone execution across design, engineering, art, math, and QA
  • Translate creative vision and player goals into executable plans, timelines, and priorities
  • Facilitate clear communication, alignment, and decision making across disciplines and stakeholders
  • Identify delivery, quality, and cost risks early; propose options; and surface tradeoffs for timely decisions
  • Balance quality, schedule, scope, and budget to prevent late stage surprises
  • Represent production in creative and technical discussions to ensure clarity, feasibility, and alignment with business goals
  • Use strong judgment in fast changing environments—resolving issues independently and escalating when needed
  • Configure and optimize Jira workflows, boards, dashboards, and automations to improve visibility and predictability
  • Champion documentation, versioning, and knowledge sharing in Confluence
  • Use metrics and data to inform planning, prioritization, and continuous improvement
  • Evaluate and introduce tools (including AI assisted workflows) that reduce overhead and improve team efficiency
  • Support Jira training, automation, and workflow troubleshooting across the studio
  • Model inclusive, collaborative behaviors that strengthen team culture and psychological safety
  • Mentor producers and cross functional partners to build skill and decision making confidence
  • Advocate for sustainable pace, clear priorities, and reduced rework to protect delivery quality
  • Raise the capability, consistency, and credibility of the Producer discipline across the studio

Requirements

What you’ll need
  • Experience working in the video game industry preferred
  • 5+ years in game production, software project management, or technical production
  • Proven success leading complex, cross disciplinary, engineering heavy initiatives
  • Advanced Jira and Confluence proficiency (configuration, workflows, automations)
  • Experience with Agile/Scrum methodologies; Scrum Master experience is a plus
  • Strong understanding of game development pipelines, iteration costs, and cross discipline dependencies
  • Excellent communication, facilitation, and conflict resolution skills
  • Strong analytical, problem solving, and prioritization skills
  • Ability to mentor others and elevate team practices through influence and example
  • Bachelor’s degree in a related field or equivalent experience.

Benefits

Comp & perks
  • Comprehensive benefits, including medical, dental, vision, life, accident, and disability insurance
  • 401(k) Savings Plan with company contributions to help you plan for the future
  • Tuition reimbursement to support continued learning and growth
  • Paid time off to rest, recharge, and reset
  • Wellness programs that support your overall well-being
  • Identity theft protection for added peace of mind
  • Discretionary bonus potential for non-sales positions
  • Commission opportunities for eligible sales roles

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills & Tools
game productionsoftware project managementAgile methodologiesScrumJira configurationConfluencedata analysisproblem solvingprioritizationcross disciplinary collaboration
Soft Skills
communicationfacilitationconflict resolutionmentoringanalytical thinkingdecision makingcollaborationjudgmentteam culturepsychological safety
Certifications
Bachelor’s degree in a related field