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Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in creating and refining game asset concepts, particularly for weapon and gear skins, while collaborating effectively with cross-functional teams. Proficient in 3D production specifics and capable of delivering production-ready materials.
Highest-signal resume keywords
Concept Development3D Production UnderstandingPortfolio of Weapon and Gear ConceptsIterative Design ProcessEnglish B1+ and Russian C1
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
Concept Art CreationWeapon Skin DesignArmor Skin DesignProduction-Ready CalloutsReference Collection BuildingMaterial Notes Development
Soft Skills
CollaborationAdaptabilityCalm Attitude Toward Revisions
Industry Keywords
Game Asset ProductionRealistic StyleSemi-Realistic StyleAnimation DirectionVFX Direction
About the role
Key responsibilities & impact- Support concepts through all stages of production, preparing materials for handoff to 3D, and providing direction for animation and VFX.
- Create concepts for weapon skins, including upgradeable skins and progression lines (~80% of tasks).
- Develop concepts for armor and gear skins (~20% of tasks).
- Work with references, building side-collections and design variations, and refining concepts based on team feedback.
- Collaborate with game designers, 2D & 3D artists, animators, and the producer.
- As needed: create concepts for new in-game assets (weapons, vehicles), locations, 2D icons, etc.
Requirements
What you’ll need- Experience creating concepts that made it through to final implementation in a shipped game.
- A relevant portfolio featuring weapon, skin, and/or gear concepts in a realistic or semi-realistic style.
- Understanding of 3D production specifics: concepts account for shape, silhouette, and materials, and read clearly for modelers without needing further interpretation.
- Ability to work to a production-ready level: callouts, angle breakdowns, and material notes.
- Skill in working with references: building collections and skin series without directly copying.
- Willingness to work quickly and iteratively, with a calm attitude toward revisions and rejected ideas.
- English - B1+ level, Russian - C1 level.
Benefits
Comp & perks- Competitive salary
- Remote work format
- A passionate and supportive team that values creativity and ownership.
- Opportunities for professional growth.
- A culture built on initiative, transparency, and collaboration.
