HYPERHUG

Junior Game Designer

HYPERHUG

full-time

Posted on:

Location Type: Remote

Location: United States

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Job Level

Tech Stack

About the role

  • Prepare content specifications (battle pass, gacha, live-ops).
  • Assign and review 2D/3D assets.
  • Сonfigure features in Unity.
  • Work with config files, spreadsheets, and tune balance.
  • Maintain up-to-date design documentation.
  • Handle localization tasks.
  • Investigate bugs and coordinate with QA.
  • Drive features from concept to release.

Requirements

  • Education in math, programming, engineering, or game design.
  • Strong math skills with basic knowledge of probability and in-game economy.
  • Basic programming skills.
  • Experience with Unity (pet or study projects), ability to prototype simple mechanics.
  • Confident in Excel / Google Sheets.
  • Experience playing multiplayer games, especially Rust or MMORPGs.
  • Understanding of core loops and game systems.
  • Interest in balancing, progression, and economy.
  • Structured thinking with clear written and verbal communication.
  • Quick learner, responsible, and proactive.
  • Russian language proficiency at C1 level or higher.
Benefits
  • Competitive salary.
  • Remote work format.
  • A passionate and supportive team that values creativity and ownership.
  • Opportunities for professional growth.
  • A culture built on initiative, transparency, and collaboration.
Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills & Tools
content specifications2D assets3D assetsUnityconfig filesspreadsheetslocalizationbug investigationgame mechanicsin-game economy
Soft Skills
strong math skillsstructured thinkingclear communicationquick learnerresponsibleproactive