
Junior Game Designer
HYPERHUG
full-time
Posted on:
Location Type: Remote
Location: United States
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Job Level
About the role
- Prepare content specifications (battle pass, gacha, live-ops).
- Assign and review 2D/3D assets.
- Сonfigure features in Unity.
- Work with config files, spreadsheets, and tune balance.
- Maintain up-to-date design documentation.
- Handle localization tasks.
- Investigate bugs and coordinate with QA.
- Drive features from concept to release.
Requirements
- Education in math, programming, engineering, or game design.
- Strong math skills with basic knowledge of probability and in-game economy.
- Basic programming skills.
- Experience with Unity (pet or study projects), ability to prototype simple mechanics.
- Confident in Excel / Google Sheets.
- Experience playing multiplayer games, especially Rust or MMORPGs.
- Understanding of core loops and game systems.
- Interest in balancing, progression, and economy.
- Structured thinking with clear written and verbal communication.
- Quick learner, responsible, and proactive.
- Russian language proficiency at C1 level or higher.
Benefits
- Competitive salary.
- Remote work format.
- A passionate and supportive team that values creativity and ownership.
- Opportunities for professional growth.
- A culture built on initiative, transparency, and collaboration.
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
content specifications2D assets3D assetsUnityconfig filesspreadsheetslocalizationbug investigationgame mechanicsin-game economy
Soft Skills
strong math skillsstructured thinkingclear communicationquick learnerresponsibleproactive