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Homa

Freelance Motion Designer – Mobile Games

Homa

Freelance Motion Designer developing high-quality video creatives for mobile games at Homa. Collaborating with creative teams to enhance game marketing and performance through motion design.

Posted 7/22/2026contractRemote • 🇪🇸 SpainMid-LevelSeniorWebsite

Core Competencies

Role fit
Core Competencies

Use this summary to align your resume positioning with the role.

Demonstrates expertise in producing high-quality 2D and 3D video creatives for mobile games, leveraging tools like After Effects, Blender, and Unity. Possesses strong visual storytelling skills and a deep understanding of animation principles to create engaging content that drives performance.

Highest-signal resume keywords
Motion Design Expertise2D And 3D AnimationProficiency In After EffectsProficiency In BlenderProficiency In Unity

ATS Keywords

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Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills
Motion Design2D Animation3D AnimationVideo ProductionVisual StorytellingAnimation PrinciplesCompositionColor TheoryMotion QualityCreative Production
Soft Skills
Proactive MindsetTeam SpiritAutonomous WorkDecision MakingAdaptability
Tools & Technologies
After EffectsBlenderUnityAI Tools
Industry Keywords
Mobile GamesAd Creative ProductionCreative OutputProduction WorkflowsMarketability

Tech Stack

Tools & technologies
Unity

About the role

Key responsibilities & impact
  • Produce high-quality video creatives in 2D and 3D: own the full production of engaging, polished assets that meet a high visual bar and capture player attention
  • Deliver strong visual storytelling through motion: using composition, color, animation principles, and staging to create emotionally engaging and high-performing creatives
  • Work across a modern production stack (After Effects, Blender, Unity): collaborating closely with creative developers and adapting to technical workflows beyond traditional motion design
  • Leverage AI and new technologies to optimize production: identifying when and how to use AI tools effectively to increase speed while maintaining creative control
  • Contribute ideas and push creative boundaries: bringing your own perspective, proposing concepts, and helping the team continuously improve quality and innovation

Requirements

What you’ll need
  • 3+ years of experience as a Motion Designer in mobile games
  • Strong hands-on experience in motion design across 2D and 3D, producing high-quality video ads for mobile games with a strong focus on driving performance and cracking marketability
  • Experience in mobile gaming or ad creative production, in environments known for strong creative output
  • Proficiency using tools such as Unity, After Effects, and Blender, among others
  • A sharp visual eye and strong animation fundamentals, including composition, color theory, motion quality, and animation principles (such as the Disney 12 principles), with the know-how to turn all of that into engaging content
  • The ability to work autonomously and deliver with limited feedback, bringing a strong quality bar, navigating ambiguity with ease, and making smart decisions on how to approach and execute creative tasks
  • A strong understanding of modern production workflows, including how to balance speed and quality, choose the right tools, and structure your work efficiently in a fast-paced environment
  • A proactive mindset and strong team spirit, staying motivated in test-and-learn environments, bringing positive energy, and contributing to a team that is constantly pushing for better results

Benefits

Comp & perks
  • Humility: We recognise that we are always learning, we can always improve and grow - we stay grounded in a clear view of ourselves.
  • Curiosity: We continuously seek the “why” behind the “what” - we explore with purpose and practicality.
  • Focus: Our curiosity takes us deeper, not wider - we obsess over the details and let pragmatism guide our attention.
  • Ambition: We strive for the best - we don’t settle for “good enough,” - we use common sense to reach higher.