Hire Overseas

Gameplay Motion Designer – Unity

Hire Overseas

full-time

Posted on:

Location Type: Remote

Location: Philippines

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Tech Stack

About the role

  • Design and implement animations, transitions, and motion systems inside Unity
  • Create motion for gameplay moments, UI interactions, menus, and state changes
  • Ensure motion feels responsive, readable, and aligned with gameplay pacing
  • Optimize animations for performance across mobile devices
  • Collaborate with engineers to ensure motion systems are scalable and maintainable
  • Troubleshoot animation, performance, or integration issues across devices
  • Build reusable animation systems and templates for consistent execution
  • Partner with product designers, engineers, and game designers to align motion with intent
  • Refine motion timing, easing, and transitions to improve clarity and feel
  • Help test and iterate based on player feedback and performance data

Requirements

  • **5+ years** of experience in motion design, technical art, or animation for games
  • Strong hands-on experience working inside **Unity**
  • Deep understanding of animation principles, timing, and visual hierarchy
  • Experience implementing motion through Animator Controllers, timelines, or similar systems
  • Ability to balance creative intent with technical constraints and performance needs
  • Clear communication and comfort collaborating with cross-functional teams
Benefits
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Applicant Tracking System Keywords

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Hard Skills & Tools
motion designtechnical artanimationAnimator Controllerstimelinesanimation principlestimingvisual hierarchyperformance optimizationresponsive design
Soft Skills
clear communicationcollaborationcreative intent balancingproblem-solvingiteration based on feedback