
3D Artist
Higharc
full-time
Posted on:
Location Type: Remote
Location: United States
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Tech Stack
About the role
- Create and refine detailed photo-realistic assets and full scenes that meet both artistic and technical standards
- Develop and revise models
- materials
- lighting
- and compositions for interactive and rendered environments
- Ensure all assets meet performance
- memory
- and optimization requirements
- Collaborate closely with team members to maintain consistency
- quality
- and production velocity
- Take ownership of assigned projects from intake through final delivery
- Contribute to the continuous improvement of production workflows
- documentation
- and quality standards
Requirements
- 3+ years in game development, real-time visualization, or environment production
- Deep knowledge of Unreal Engine Editor and Engine (including Blueprint authoring)
- Professional experience utilizing Maya
- Zbrush
- Adobe Photoshop
- Substance Painter/Designer
- Experience shipping projects or delivering production-quality scenes
- An ability to work in structured production pipelines
- High-quality modeling and asset creation skills with an emphasis on scene assembly
- lighting and composition
- optimization for real-time environments
- Exceptional attention to detail--you work fast *and* accurately
- A passion for solving visual and technical challenges
Benefits
- comprehensive medical, dental, and vision coverage
- unlimited PTO
- meaningful maternity/paternity leave to all U.S based employees that are full-time
- stipend to create the ideal home office
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills & Tools
photo-realistic asset creationmodelingmaterials developmentlightingcompositionoptimizationscene assemblyBlueprint authoringhigh-quality modelingreal-time environments
Soft Skills
attention to detailcollaborationownershipproblem-solvingquality assuranceproduction velocitycontinuous improvementdocumentation