
Mid-Level Technical Animator
Gunfire Games
full-time
Posted on:
Location Type: Hybrid
Location: Austin • Texas • 🇺🇸 United States
Visit company websiteSalary
💰 $65,000 - $80,000 per year
Job Level
Junior
Tech Stack
Python
About the role
- Rig Characters and Creatures: Build and maintain high-quality rigs in 3ds Max that are animator-friendly and engine-ready.
- Support Weapons and Props: Create rigs for weapons or complex props that require animation control.
- Collaborate with Animators: Partner closely with the animation team to ensure rigs support expressive, believable performance.
- Integrate into Unreal Engine: Export and implement rigs, troubleshoot issues, and support Control Rig setups when needed.
- Polish & Optimize: Ensure rigs are efficient, flexible, and optimized for in-game performance.
- Work alongside design, animation, and art teams to bring environments to life through interactivity and motion.
- Contribute to gameplay experiences that feel dynamic and polished and level up craft.
Requirements
- 1–3 years of professional or project-based experience rigging characters, creatures, or weapons.
- Confident working in 3ds Max to create skeletons, skin meshes and build rigging controls.
- Understand animation pipelines and how rigs need to function for both animators and the game engine.
- Comfortable problem-solving technical challenges and collaborating across animation and tech art teams.
- Detail-oriented, proactive, and open to feedback, with the ability to grow your skills while contributing to production.
- Strong, detailed portfolio or demo reel that showcases your rigging work (applications without a portfolio will not be considered).
- Bonus: Experience with Unreal Engine pipelines, especially Control Rig.
- Bonus: Knowledge of scripting for rigging automation (MaxScript, Python, etc.).
- Bonus: Experience contributing to an action/adventure or RPG title.
- Must be authorized to work in the United States and complete I-9/E-Verify requirements.
Benefits
- WFH Flexible
- Chance to level up your craft and make an impact on the games we love to create.
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard skills
rigging3ds Maxskeleton creationskin meshesrigging controlsanimation pipelinesproblem-solvingscriptingMaxScriptPython
Soft skills
detail-orientedproactiveopen to feedbackcollaborationcommunication