Gunfire Games

Associate/Mid-Level/Senior 3D Animator

Gunfire Games

full-time

Posted on:

Location Type: Hybrid

Location: TexasUnited States

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Salary

💰 $60,000 - $135,000 per year

Job Level

Tech Stack

About the role

  • Create High-Quality Character Animations
  • Develop animations that express character personality and align with the creative vision set by the Creative Director and Art Director.
  • Demonstrate Strong Animation Fundamentals
  • Apply expert knowledge of posing, timing, spacing, and weight to create believable motion.
  • Push Animation Quality
  • Continuously refine your work and contribute ideas to improve animation quality and pipelines.
  • Problem Solve & Optimize
  • Help identify and resolve animation workflow and implementation challenges in-engine.
  • Collaborate Across Teams
  • Work closely with designers, engineers, and artists to ensure animations integrate smoothly in Unreal Engine.
  • Grow by Level
  • Associate: Learn pipelines, take feedback, and build production-ready animations.
  • Mid-Level: Own animation tasks, collaborate cross-functionally, and improve workflows.
  • Senior: Drive animation quality, mentor teammates, and contribute to creative and technical direction.

Requirements

  • Associate Level: 1–3 years of professional or equivalent experience (internships, personal projects, shipped indie titles)
  • Strong understanding of animation principles
  • Experience using 3D animation software (preferably 3ds Max)
  • Passion for games and animation
  • Willingness to learn and receive feedback
  • Mid-Level: 3–5+ years of professional game industry experience
  • Proven experience creating hand-keyed character animations
  • Experience working with motion capture
  • Comfortable working with custom rigs
  • Strong time management and task ownership
  • Senior: 5+ years of professional experience
  • Shipped game titles
  • Advanced character animation expertise
  • Experience mentoring or leading animation initiatives
  • Strong pipeline and problem-solving skills
  • All Levels Should Have Excellent communication and collaboration skills
  • A strong portfolio showcasing past or current work
  • Strong knowledge of animation fundamentals
  • Experience working with custom character rigs
  • Experience with hand-keyed animation
  • Familiarity with motion capture pipelines
  • Ability to work in 3ds Max using proprietary tools
  • Understanding of technical limitations of game engines and consoles
  • Flexibility to iterate and work under pressure
  • Ability to estimate task timelines accurately
  • Strong work ethic and team-first attitude
  • Bonus XP (Not required, but we’d be excited if you bring some of these to the table!)
  • Extensive experience with Unreal Engine
  • Cinematic animation experience
  • Character and prop rigging experience
  • Knowledge of industry trends and best practices
Benefits
  • Flexible work arrangements

Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard skills
character animationhand-keyed animationmotion capture3D animationanimation principlescustom rigsanimation fundamentalsanimation qualitypipeline optimizationtask estimation
Soft skills
problem solvingtime managementtask ownershipcommunicationcollaborationflexibilitywork ethicteam-first attitudementoringcreativity