
VFX Artist
Gravity Well
full-time
Posted on:
Location Type: Remote
Location: Remote • California • 🇺🇸 United States
Visit company websiteSalary
💰 $100,000 - $125,000 per year
Job Level
Mid-LevelSenior
About the role
- Create beautiful, stylized and performant visual effects for real-time gameplay.
- Create VFX for both gameplay and immersive environments.
- Collaborate directly with other artists, designers and engineers to solve VFX needs.
- Work closely with the Art Director and other VFX artists to help keep quality and style consistent across all environments.
- Write clear, concise documentation and provide training to ensure the team understands and can effectively use any VFX pipeline and tool created.
Requirements
- 3+ years of game development experience with at least one shipped title in a VFX role
- Proficiency in Maya or other 3D package
- Proficiency in Unreal Engine and the capacity to contribute to the development of a VFX pipeline
- Experience with both stylized and realistic VFX work. Our project straddles that line, and experience with both is usually the best fit for our art direction
- Strong sense of using VFX to bring environments to life
Benefits
- Profit sharing and company equity to all employees, regardless of location
- Industry leading medical, dental, and vision plans
- Employer sponsored basic life insurance & AD&D
- 401k retirement program
- Flexible work hours
- Unlimited PTO and sick time
- Paid parental leave
Applicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard skills
VFXgame development3D modelingstylized VFXrealistic VFXVFX pipeline development
Soft skills
collaborationcommunicationdocumentationtraining