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UXDI Instructor Lead
Georgia General AssemblyUXDI Instructor Lead teaching students user experience design at General Assembly. Guiding skill development and facilitating a collaborative learning environment for aspiring designers.
Core Competencies
Role fitCore Competencies
Use this summary to align your resume positioning with the role.
Demonstrates expertise in User Experience Design, including proficiency in Figma, UX Process, and Usability Testing. Capable of fostering a collaborative classroom environment while effectively guiding students through their learning journey.
Highest-signal resume keywords
User Experience DesignFigmaUsability TestingUX AnalysisInformation Architecture
ATS Keywords
Tailor your resumeApplicant Tracking System Keywords
Tip: use these terms in your resume and cover letter to boost ATS matches.
Hard Skills
User ResearchPersonasInterface DesignWireframingPrototypingAnalyticsOptimizationMobile UXHTMLCSS
Soft Skills
Decision MakingTeaching EffectivenessCollaborationInspiration
Industry Keywords
Curriculum DevelopmentClassroom FacilitationStudent FeedbackFinal Project GuidanceLearning Styles
About the role
Key responsibilities & impact- Teach and facilitate in class instruction Monday-Friday, approximately 8 hours per day, for the 10-14 week duration of the program.
- Instructors will need to commit a few hours per week preparing lessons and materials, leveraging existing GA curriculum content.
- Work closely with co-instructors or teaching assistants to provide students with meaningful and prompt feedback on their progress.
- Work alongside GA staff and teaching team to best meet the needs and learning styles of your students.
- Guide students through development of a stellar final project that will showcase their abilities to hiring managers.
- Facilitate a dynamic, collaborative, and positive classroom community.
- Inspire students to persevere through the challenges of learning a new skill set.
Requirements
What you’ll need- At least 2+ years of experience working in user experience design.
- Fluency in some or all of the following topics: Figma, the UX Process, User Research and Personas, Usability Testing, UX Analysis, Information Architecture, Interface Design, Wireframing, Prototyping, Analytics and Optimization, Mobile UX, and/or HTML/CSS.
- Completion of a bachelor’s degree or at least 10 years of applicable experience in lieu of a 4-year degree.
- At least 2 years of practical experience within the last five years; 3 years preferred.
- Good moral character and strong decision making abilities.
- Language, mathematical, reasoning, and computer skills that assure teaching effectiveness.
Benefits
Comp & perks- Eligibility for dental and vision coverage
- Paid time off
- Holiday pay