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General Motors

Staff Designer, Vehicle OS, Performance

General Motors

Staff Designer at General Motors driving high-quality, performance-focused vehicle experiences. Collaborating with cross-functional teams to create intuitive, real-time interfaces.

Posted 4/30/2026full-timeWarren • Missouri • 🇺🇸 United StatesLeadWebsite

About the role

Key responsibilities & impact
  • Lead the design of Performance and Offroad experiences, including specific apps, cluster faces, states, and model/brand variants
  • Partner with product managers, software engineers, safety, and human factors to translate requirements into user-centered solutions
  • Own complex initiatives from early concepts and IA through wireframes, prototypes, and final specifications
  • Collaborate with brand design to ensure Performance and Offroad experiences feel on-brand while maintaining clarity and usability
  • Leverage research, validation studies, and data to iterate and improve designs
  • Mentor other designers on best practices, elevating the craft and quality across the team
  • Contribute to a collaborative, inclusive, and curious team culture

Requirements

What you’ll need
  • 9+ years of experience designing digital interfaces for automotive, web, mobile, gaming environments, with a strong focus on complex, real-time, information-dense systems
  • Formal training or degree in Interface Design, Visual Design, Interaction Design, Human-Computer Interaction, or a related discipline
  • Strong portfolio showcasing UX, interaction design, visual systems, and information design for data-rich, real-time or performance-driven experiences
  • Proven experience owning end-to-end design of complex, multi-state interfaces – from concept through production
  • Ability to exercise design restraint, balancing aesthetics, glanceability, and functional clarity in safety and performance-critical contexts
  • Proficiency in design tools such as Figma and Adobe Creative Suite, with familiarity in motion and interaction prototyping
  • Demonstrated ability to collaborate closely with cross-functional partners (engineering, software, safety, product, human factors, brand) to solve complex problems
  • Strong problem-solving and organizational skills, with experience managing multiple programs or variants in parallel
  • Excellent visual, verbal, and written communication skills, especially when explaining complex behaviors and design rationale
  • Growth mindset with openness to continuous learning, feedback, and iteration

Benefits

Comp & perks
  • From day one, we're looking out for your well-being–at work and at home
  • Relocation benefits may be eligible

ATS Keywords

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Hard Skills & Tools
interface designvisual designinteraction designhuman-computer interactionUX designinformation designdesign restraintprototyping
Soft Skills
problem-solvingorganizational skillscollaborationcommunication skillsmentoringgrowth mindset
Certifications
degree in Interface Designdegree in Visual Designdegree in Interaction Designdegree in Human-Computer Interaction