FunPlus

Game Designer

FunPlus

full-time

Posted on:

Location Type: Hybrid

Location: Lisbon • 🇵🇹 Portugal

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Job Level

Mid-LevelSenior

About the role

  • Design, tune, and balance core gameplay systems that drive progression, resource flow, and dynamic world behaviors.
  • Translate high-level design goals into clear, scalable systems that connect mechanics, player motivation, and content.
  • Model dependencies and feedback loops between AI, combat, economy, and world systems to ensure long-term balance and emergent variety.
  • Work closely with engineering and data teams to implement tunable, data-driven frameworks that can scale efficiently.
  • Analyze telemetry and playtest data to validate assumptions, identify edge cases, and optimize player experience.
  • Establish clear system documentation and parameter hierarchies, ensuring other designers can build within your frameworks.
  • Collaborate cross-discipline (Combat, AI, Content, Technical Design) to maintain systemic coherence and design consistency.
  • Champion systemic thinking within the team, promoting elegant solutions, simulation-minded design, and measurable outcomes.

Requirements

  • 5+ years of experience in systems or economy design on at least one shipped title.
  • Proven ability to design and balance interconnected systems with multiple inputs, dependencies, and player variables.
  • Strong understanding of data-driven design workflows parameter tuning within Unreal.
  • Analytical mindset: translate qualitative goals into quantitative balance models.
  • Clear communication skills, able to convey complex system logic visually & persuasively.
  • A genuine fascination for how systems behave, in games, and real-world dynamics.
  • Experience designing and implementing gameplay systems in Unreal Engine.
  • Shipped at least one game using Unreal Engine.
Benefits
  • Health insurance
  • Flexible work arrangements
  • Professional development opportunities

Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard skills
systems designeconomy designdata-driven designparameter tuninggameplay systems designbalance modelingtelemetry analysisplaytest data analysisinterconnected systems designUnreal Engine
Soft skills
analytical mindsetclear communicationcross-discipline collaborationsystemic thinkingproblem-solvingvisual communicationpersuasive communicationteam leadershipcreativityadaptability
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