
Principal Audio Programmer
Frontier Developments
full-time
Posted on:
Location Type: Hybrid
Location: Cambridge • United Kingdom
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Job Level
About the role
- Identifying and developing Frontier's key audio technology
- Overseeing the audio support in Cobra, our in-house game engine
- Pushing Wwise to its limits!
- Empowering Audio Designers with highly effective workflows
- Representing audio within the wider development team to ensure it is well integrated in our games
- Mentoring and guiding the Audio Tech team to produce groundbreaking, reusable technology
Requirements
- Love of creating beautiful sounding game audio
- Extensive experience implementing interactive audio using engines like Wwise
- Comfortable working in complex technical contexts
- Systematic and determined approach to problem solving
- Excellent collaboration and inter-personal skills with a proactive approach to sharing knowledge
- Track record of thriving in the dynamic world of game development
- BONUS IF YOU HAVE
- Experience developing open-world games with user generated content and a free moving camera
- Experience overriding or customising parts of the Wwise runtime
- Experience developing DSP for audio plugins
- Team leadership experience
Benefits
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Applicant Tracking System Keywords
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Hard Skills & Tools
interactive audio implementationWwiseaudio plugin DSP developmentgame audio technology developmentCobra game enginecustomizing Wwise runtimeopen-world game developmentuser generated content integration
Soft Skills
problem solvingcollaborationinterpersonal skillsknowledge sharingmentoringteam leadershipproactive approach