Fortis Games

Senior Technical Artist

Fortis Games

full-time

Posted on:

Location Type: Remote

Location: Brazil

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About the role

  • As a Senior Technical Artist at Fortis Games, your mission is to bridge the gap between art and technology by developing efficient tools, optimizing asset pipelines, and ensuring seamless integration between art and engineering.
  • You will be instrumental in developing and maintaining rigging systems, shader workflows, and automation tools, helping the art team create high-quality visuals while keeping performance in check.
  • This role allows you to work across multiple projects, collaborating with designers, engineers, and other artists to ensure technical excellence and consistency across all game assets.
  • Develop and maintain tools and pipelines for efficient asset creation and integration.
  • Identify and communicate technical limitations and potential solutions for art assets and game systems.
  • Responsible for developing and implementing rigging systems to support character and creature animation.
  • Collaborate with other departments, such as engineering and design, to ensure consistency and quality across the game.
  • Lead the development and maintenance of advanced shader systems for the game, optimizing them for performance on target platforms while maintaining high visual fidelity.

Requirements

  • Advanced knowledge of the Unity game engine and scripting.
  • Excellent knowledge of modeling programs such as 3DSMAX, Maya, Blender, Zbrush and texture/material authoring tools such as Photoshop and Substance.
  • Extensive experience in rigging and animating characters and objects in various styles and workflows.
  • Ability to troubleshoot and optimize rigs and animations for maximum performance and quality.
  • Basic knowledge of shader creation via node graph, HLSL or GLSL.
  • Base proficiency with Python, C# or C++
  • Proficiency in creating and optimizing real-time game assets, including characters, environments, and particle effects.
  • Strong understanding of game mechanics and ability to implement complex game systems.
  • Ability to provide technical guidance and mentorship to junior technical artists.
  • Strong ability to debug complex technical issues and find creative solutions to problems.
  • Excellent written and verbal communication skills.
  • Ability to work independently and manage multiple projects simultaneously.
Benefits
  • We strongly believe we are changing how games studios operate and at the core of what we do is making great games that create a connected community
  • We're not just about making Games Where You Belong. We're also about building communities where our people belong. That's why Fortis is a thriving environment that celebrates diversity, embraces inclusivity, and fosters growth.
  • Build and grow with a seasoned team of accomplished talent who have left an impactful mark in their disciplines, both in and out of gaming.
Applicant Tracking System Keywords

Tip: use these terms in your resume and cover letter to boost ATS matches.

Hard Skills & Tools
Unity3DSMAXMayaBlenderZbrushPhotoshopSubstancerigginganimationshader creation
Soft Skills
technical guidancementorshipproblem solvingcommunicationindependenceproject management