Fortis Games

Senior VFX Artist

Fortis Games

full-time

Posted on:

Origin:  • 🇪🇸 Spain

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Job Level

Senior

Tech Stack

Node.jsUnity

About the role

  • Conceptualize, design, and create stunning in-game visual effects (including modeling, texturing, animating, lighting, shaders, particle systems, explosions, and environmental effects)
  • Work with the art team to define a consistent style for VFX and to ensure the quality of the assets for all aspects of the project
  • Collaborate with game designers and engineers to understand gameplay requirements and communicate gameplay mechanics to the player
  • Implement visual effects in the Unity game engine and iterate on them based on feedback from the design and development teams
  • Ensure that the visual effects are optimized for different hardware and platforms
  • Stay up-to-date with the latest trends and techniques in video game visual effects
  • Collaborate with other artists and designers to ensure the game's overall visual style is consistent
  • Embrace mentoring and collaboration values to share feedback on design and technical challenges
  • Develop tools and refine pipelines for the art production process, including batching and automation
  • Assist in scoping work for on-time milestone deliveries
  • Support the Director in the overall VFX vision while taking ownership of environments, gameplay mechanics, and cinematic sequences

Requirements

  • Proficiency in industry-standard software such as After Effects, Maya, or 3ds Max
  • Strong artistic skills and understanding of traditional art and animation principles
  • Ability to write scripts and actions to create VFX
  • Ability to understand and create complex materials and shaders using a node-based workflow
  • Strong understanding of 3D graphics and animation principles
  • Excellent communication and collaboration skills, and the ability to work well in a team environment
  • Organized, particularly with asset management (including naming systems)
  • Passion for video games and a deep understanding of the gaming industry and development pipelines
  • Experience implementing visual effects in the Unity game engine and iterating based on feedback
  • High tool proficiency in modeling, texturing, animating, lighting, shaders, particle systems, explosions, and environmental effects